Saturday, June 6, 2020

Death Battle Prediction: Misty VS Enid

Hello all you readers out there! I am Really excited about today’s matchup, as we have got our Second Cartoon Network VS Nickelodeon rivalry fight! A while back we settled a battle of these Networks premier Boy Geniuses, but today it’s time for an epic showdown between the 2 best Ninja Superheroes in their multiverse! Misty the teenage ninja superhero from My Life as a Teenage Robot, and Enid the store clerk ninja sorcerer from OK K.O.! Let’s Be Heroes! I’m Thor Gundersen and it’s time for another Death Prediction.

Background:

Misty:

Born on another planet in a totally different galaxy to our own, the alien girl known only as Misty always felt like an outsider. Living with no parents, no money and an unconventional love of martial arts and ninja lifestyle, Misty ran away from her world to travel the stars.
Misty wasn’t alone in this decision and found two other teenage aliens named Orion and Squish who also didn’t fit anywhere, it wasn’t long before the three became friends. Together these three decided to form their very own intergalactic Superhero Group for hire. They would travel to planets and get paid money to use their natural alien powers to help those in need, rescuing people, stopping villains, the works. And they would call this superhero group of teens, The Teen Team! ….man they did not plan that name for the long game did they?
Anyway under The Teen Team, Misty took up the superhero alias, The Illusive Mistery, and becoming the cool wise and mysterious member of the team, coming up with strategies and taking foes down with her well mastered ninja skills.
Together these 3 roamed around the universe until they found themselves on Earth, where they met that world's very own Superhero Teen, Jenny Wakeman.
Jenny of course being a Robot in a human society related very strongly to the Teen Teams outsider bonds, and after a brief initiation, The Teen Team brought her on as an official member stationed on Earth.
Misty in particular took a very strong liking to Jenny, finally having a Gal-Pal to talk with about everything from fighting crime to cute boys. The two got along great and helped each other out from time to time.
Eventually, The Teen Team broke up as a result of Orion finding a new passion for Ballet, prompting Misty to return to Earth to hang with Jenny and start her own Solo Hero for Hire career.
Misty enrolled in Jenny’s school and made the place significantly more fun for Jenny but after getting into a Prank War with the Crust Cousins Misty got kicked out of the place.
That's not something to stop her though, Misty traveled around the world and spent a lotta time Meditating in Jersey to refine her ninja skills and do some Hero for Hire work.
After returning to Tremorton, Misty started saving the town from every possible problem that arose before Jenny could, causing Jenny to get out of practice with her Crime Fighting while she took a vacation. But when Tremorton, who was used to Jenny saving them for free, wouldn’t pay her for her hero services she stopped saving them.
This leads to Misty and Jenny having a falling out, Misty not wanting to risk her life protecting people who don’t appreciate her enough to support her and Jenny in disbelief at her choosing not to help people who need it if they won’t pay. Afterward Misty flew off to another town in pursuit of her Hero for Hire business. Because of this a lot of people think Misty to be a villain, but I have to say I don’t agree, Misty has a temper sure but ultimately she is a good person. She simply wants to make a living doing what she loves as a hero, it is not her obligation to save a town that won’t pay her any more than it is for a police officer to do so after being laid off. NTM it wasn’t like she was abandoning an undefended one either, Tremorton has Jenny, and when Misty saw Jenny struggling she still stepped in and helped, Jenny was the one who started the actual fight that resulted from this argument.
True to her Ninja ways, Misty puts on a very calm and cool demeanor and is often zen and wise. Underneath all of that though Misty is a very loyal friend and fun loving teenage girl who likes to joke around and make mischievous comments. Misty is sweet, peppy and flirty and likes training, hanging out, exploring the wonders of the world and far reaches of space, meditation, talking about cute boys with Jenny and gossip in general.
Misty however can be a bit hot headed, often overconfident in herself and easily angered when someone is trying to make her mad. She doesn't like being told what to do or being made to look weak, and will seek vengeance when wronged to ensure she has the last laugh. Misty doesn’t care too much what others think of her as she knows full well who she is. Yet one of the fastest ways to make her upset is to betray her trust, which both the other Teen Team members and Jenny ended up doing when they grew apart from her.

Enid:

In the section of the world known as The Neutral Zone, a young Ninja Hero lives inside of a Spooky Haunted Mansion. Now that may seem like an odd place for a Ninja to live, but this girl was no ordinary ninja, she’s actually...
A Witch. Enid Mettle was born to a hot Vampire and Werewolf couple, named Wilhamena and Bernard Mettle, as a Witch, a race of magical creatures that appear human.
To hone her Spooky Witch powers, Enid’s parents sent her to Miss Grimwood’s Finishing School for Ghouls.
YES, it is the one from Scooby Doo, and Enid made friends with all the girls. Despite this however Enid was never into all this spooky Halloween stuff, and felt an emptiness in what she was doing there. She would constantly be reading about Ninja’s and practicing martial arts in secret, as that was her true interest.
Enid’s identity crisis between wanting to do what she loved, wanting to do what’s expected and wanting to be seen as cool drove her stir crazy and eventually made her Leave Ghoul School.
Enid transferred to public school, which was full of a bunch of different people from all different walks of life and gave her the perfect opportunity to reinvent herself as what she loved, A Ninja.
Happy about her new situation Enid seriously dedicated herself to her Ninja training refining it to an art, Attaining a Level 3 Hero Ranking and almost getting into The prestigious P.O.I.N.T. Prep Hero academy on skill alone. 
Fresh outta High School, Enid got a job at Lakewood Plaza Turbo in Gar’s Bodega, a job that was a mix between a Storeclerk and a Hero intern under the powerful Level 11 Hero Manager, Mr. Gar.
Here Enid also met her 2 Best Friend’s Rad and K.O. Who helped her become more comfortable with herself and show her parents that Ninja’s can be Spooky too.
From there Enid spent a lot of time with her friends, Defending the Bodega from evil Boxmore Robots, working as a DJ and going on all sorts of adventures.
Eventually this led to her being accepted into the P.O.I.N.T. Prep hero academy, which helped her rise from a Level 3 hero to a Level 5 hero and take Mr. Gar’s place on secret hero missions to protect the Earth.
And after all that she became more open with her Witch side and hermitage, reconnecting with her old monster friends. As being comfortable with her witch side won’t make her any less a Ninja.
She went to Witch College at Luna Nova…..yes that one, and became pretty much the most potent spell caster there.
And when all was said and done she started an Awesome Magic-Cyber-Ninja Fitness Dojo with her Wife, Red Action, training future heroes.
Enid is a heroic and fun loving girl who loves to play it cool and try new and exciting things. She enjoys DJ-ing, making goofy movies with her friends, training, going on crazy adventures through the Danger Zone, and generally hanging out and playing it cool. While her want to explore new things left her unsure of what she wanted to do with her life, as she put it “I’m a witch who wants to be a ninja, who kinda wants to be a hero, who works in a convenient store”, with the help of her friends she learned not to worry about that and just be herself and do what makes her happy.
Of their team Enid is generally the most levelheaded, responsible and mature, playing peacemaker and taking situations seriously. Although she does often have a fiery snarky attitude that can make her act rashly when pushed too far, overall Enid is a great and caring friend and a loyal hero, ready to save the day.

Intellect & Skill:

Misty:

Misty is a master of numerous ancient ninja disciplines and is an extremely skilled warrior who regularly calms her mind with meditation, creating an intense focus that lets her disconnect from distraction and allow herself to slip into the environment and hide in shadows like a true ninja, giving her high stealth and determination to use in combination with her martial arts mastery.
While we do not know what Alien Martial Art Misty is a master of, one thing is for sure, she is insanely skilled at it. Misty’s skill is able to effortlessly outclass even Jenny, a fighting robot who has every form of hand to hand combat known to a futuristic mankind downloaded into herself.
Not only was she easily able to take Jenny aback with her skills, but she was even able to briefly defend against Jenny while she was attacking her with 11 limbs at once.
Misty is also a master of Pressure Point combat, she Knows the pressure points of every alien species, robots like Jenny, and of course, humans. Her pressure point attacks are so potent, that with just a single tap she can fully stiffen all of a person's muscles causing instant full body paralysis for Hours.
Also Misty’s heightened senses give her crazy Anti-Stealth, to the point she was able to immediately see and fight Infrared Ivan, a monster who is completely invisible to everything but Infrared vision.

Enid:

Enid is a VERY Quick witted and adaptable fighter who has been training all her life in martial arts, she has mastered numerous fighting styles from Traditional Japanese ones like Ninjutsu and Kendo to more western ones like Kickboxing and Mixed Martial Arts, making her a very well rounded fighter. Her training also has given her extremely high Stamina, able to fight dozens of different foes in a back to back bracket without slowing down.
Enid’s skill was enough to not only get her into the prestigious P.O.I.N.T. Prep superhero academy, but be the first person to defeat all three class heads in her entrance exam and quickly move to the top ranks. Enid can quickly pick up on the weaknesses of strange foes with complex powers, was able to detect when her friends were spying on her, and can use stealth to out maneuver and score hits on her opponents, like Elodie who was one Level higher than her at the time they fought.
Her mental powers are enough to allow her body to move while her mind is trapped in a videogame, and she was the first person to solve a complex riddle in the Intelligence class of P.O.I.N.T. Prep. Enid, as a Witch, is also Very knowledgeable in the art of Magic, she can identify all sorts of magic and get out of magic based traps. She was able to outsmart the ancient Genie, Twisty, and create a wish she couldn't twist to her own mischief. Plus Enid’s willpower was strong enough to power through Wally the White’s transmutation spell.
Lastly, Enid also went through intense Fear Resistance training where she had to repeatedly face her greatest fears in order to boost her Fear Resistance Stats.

Powers:

Misty:

Misty is a type of Alien species called Phantom Mist, which normally resides within a completely different galaxy to our own.
Due to her Phantom Mist biology, Misty is able to persist in any environment, including outer space, as they can resist cosmic radiation and do not need to breathe. However, Phantom Mist’s do still need to eat, drink and rest like humans.
Phantom Mist’s, true to their name, have the same density and mass as Mist itself, and as such are able to interact with the world around them much differently.
This allows them to Walk on Water and Sit on Clouds as if they were made of fully solid material, as they cannot simply walk through those like we do.
And they can take this even further allowing them to both levitate and fly even through outer space with total ease. However this is far from the Best thing they can do with their properties.
  • Mist Form:
The Mist form is the primary and most versatile ability both Misty and her species has, allowing her to turn her entire body into a floating ghostly form composed of a Mist-like substance.
Misty is able to convert both her entire body or even just individual parts of herself into this mist at once,
As well as shapeshift it’s form and viscosity, allowing it to stretch itself, grow to enormous size, take on the form of objects and animals,
And become solid enough to lift and interact with solid objects and be used as a cushion.
Being composed of this mist, Misty gains logia to absorb attacks by letting them pass harmlessly through herself, and can even largely increase the moisture in the air around her.
Although just like her solid form, water is something she can't phase through and will latch onto her form like it does anything else.
Shifting back and forth allows Misty to use one of her most broken techniques, Mist Regeneration, which allows her to instantly heal herself of all damage simply by turning herself to mist and back again.
This healing ability was broken enough to let her immediately get up after having all her bones and organs broken and twisted into knots, and it’s extremely likely this would even let her reattach severed body parts.
This is because Misty's logia mist form is able to completely disperse itself to practically nothing into the surrounding environment and reassemble itself at will, as well as use these severed particles to manipulate the environment around her like a poltergeist.
It is also through this she can use Mist Teleportation, which lets her teleport short distances by manifesting her body in different locations via mist.
But then we get to the best part, see Misty’s mist form doesn’t just let her turn Logia intangible, but actually Intangible as well. The mist forms intangibility is unique because rather than existing on the astral plane, it exists on the psychic (mental) plane. While this yields her the advantages common of intangibility like phasing through walls and attacks, it has an added bonus.
Misty can phase into people’s minds and psychically interact with their thoughts. This lets her read her foes mind, communicate with them and tells her all their weaknesses and fears.
This ability works on any creature that has a mind or thought, even Artificially Intelligent robots.
And she can even make her victims experience emotions, give them horrible traumatic nightmares or trap them in an illusion of their worst fears.

Enid:

As a witch, Enid seems to draw power from this magical corn deity called Cob. Through this Enid has a natural affinity for magic and has mastered a great deal of witch spells,
Such as flying on a broomstick, or controlling plants and turning them into monsters to attack her foes.
Also as a witch, Enid’s physical body is able to physically interact with ghosts, generate banshee like scream attacks, 
And even in some instances interact with the 4th wall itself. But the best thing Enid’s witch heritage does for her is make her a NATURAL at Ninja magic. Enid has a larger more varied and potent arsenal of powers than any other Ninja in the entire OK KO series, and that’s saying something, her ninja powers include:
  • Power Kicks:
Enid’s primary attack is her patented Power Kick, the power kick allows her to blast incredibly powerful Fire Constructs out of her feet. These blasts are highly potent and hit harder the more damaging her physical kicks would be, which caused Enid to work her legs to Chun Li levels of thickness, and change from Naruto style ninja shoes to badass Cowgirl boots.
Enid has incredible accuracy with her power kicks, able to expertly ricochet them off walls and cut a bunch of ingredients in midair so they fall to form a perfectly constructed Sandwich. She is able to fire up to 3 Of these projectiles from a single kick, use the fire to propel herself like rocket thrusters and even generate a circle of fire around herself.
  • Body Replacement Technique:
Another common technique, Enid’s body replacement technique is the most versatile ability in her entire arsenal and one of her greatest defenses. In practice this ability allows Enid to replace her entire body with a log and appear in a different location, this allows her to avoid attacks at the last second and get out of holds,
As well as teleport short distances away, roughly the range of a city block in fact. But the power is much more versatile than just that.
Enid can also use it to create dozens of illusionary Clones of herself that turn into logs upon being hit,
Instantly change outfits via teleporting new clothes onto herself, 
And she’s even able to physically turn herself INTO a Log for surprise attacks and to be used as ammo.
  • Smoke Manipulation:
To add extra stealth Enid can summon a large amount of purple smoke to cover the immediate area.
  • Ice Breath:
Due to Enid’s cool personality, she developed the ninja ability of Ice Breath. This ability allowed her to instantly freeze a massive energy absorbing logia beast that even much more powerful hero’s couldn’t figure out how to beat.
  • Autumn Breeze:
Pretty simple power, she can make a large pile of leaves to break hers and others fall.
  • Shadow Jutsu:
In a great unity of her spooky Witch and mysterious Ninja powers, Enid’s Shadow Jutsu Technique is her most powerful and diverse offensive power, useful in practically any situation. Enid can use this to make gigantic shadow beings under her control, these Shadows can morph their bodies into anything, hit on higher planes, expose people to their fears and are extremely powerful.
Enid can spread her shadow from her body to act as long extensions of herself to grab things from far away, or make Shadow Traps, which bind anyone who steps on them in restraining darkness.
There's also Enid’s Spy Shadow technique, where she sends her shadow away from her body as a Spy, Enid is able to both See and Hear everything this shadow does, while still being fully aware of her own surroundings.
The shadow technique is also really good for defense, Enid can intake herself and others into the shadow, becoming one with it and giving logia, and she can even use it to teleport.
  • Tornado Finger:
A more specific subset of the Shadow Jutsu power, Enid turns it into a large tornado powerful enough to trap the possessed Rad and KO.
  • Soul Manipulation:
Lastly, in a power Enid seemed to inherit from her mother, she can suck peoples souls out of their bodies and eat them, as well as give them back if she so chooses. While she seems to only be able to use this when very frustrated, it is seriously dangerous.

Weapons & Equipment:

Misty:

Misty carries a large amount of Shurikens to use as throwing weapons, she is extremely accurate with these, able to throw multiple at once and pin people to walls by their clothing.
Misty also carries her trusty Nunchucks to use in close range combat, she is very proficient with these as well.

Enid:

Enid’s ninja weapon of choice is the Kuni. Enid always carries a Kuni on a Rope as the tie to her ponytail, allowing her to quickly access it as a grappling hook, binding device or weapon. She also carries a few regular kuni on her person as throwing weapons.

Feats:

Misty:

Strength:
  • Is casually strong enough to lift large vehicles and buildings.
  • Misty also easily scales to Jenny, constantly being portrayed as equals and even directly kicking her ass in a fight on one occasion, so how powerful is Jenny? 
Well in just the the first episode of the series (as well as the original pilot) Jenny was powerful enough to violently fragment an enormous asteroid that was going to destroy the Earth. 
Based on shots showing this meteor compared to the Earth, this rock is almost the exact same size as our Moon, meaning it has similar Gravitational Binding Energy and seems to be traveling roughly Mach 300 but was shattered to pieces at Relativistic speed. Overpowering the Kinetic Energy of the Meteor would come out to 144 Zetatons, overpowering it's GBE would be 28 Exatons, and violently shattering it at such speeds would be 7.9 Ninatons, added together for a total of 8,000 Yottatons of TNT. And Jenny only got stronger from this point thanks to numerous upgrades, even tanking the shockwave of a blast that was specifically meant to destroy the Earth.
  • Misty was also able to Daze the Moleverine with a single kick, and that monster was able to tank Jenny’s laser shots like nothing in a previous episode.
Durability:
  • Misty is also tough enough to endure full powered hits from Jenny meaning her durability is similar to her physical power at Large Planet Level.
Speed:
  • Misty again, has been able to go toe to toe with Jenny Wakeman and numerous of her foes, she has even directly outflown her and blitzed her on multiple occasions, so we must look at how Fast Jenny is. As mentioned before, Jenny in the very first ep could fly into orbit rapidly and fly around relativistic meteors like nothing, and later in that same season could deliver all of Santa’s christmas presents in only 80 seconds, a speed feat of 8 times the speed of light, but honestly those are casual. 
Jenny was able to fly a planet destroying monster into a completely different Galaxy, and then, physically fly from a planet in that Galaxy back to Earth in time for a dinner she was late to. The Closest galaxy to Earth is Andromeda, which is a distance of 2.5 Million Lightyears away, assuming it took her a full hour to fly this distance, she would be traveling over 22 Billion times the speed of light.
  • Was born in a totally different galaxy, as was her team, yet can fly this distance physically.
  • Is consistently able to keep up with The Amazing Orion, who is established to be even faster than Jenny.
General:
Let's Summer — Misty :>
  • Has saved people and planets all over the Galaxy.
  • Mastered Numerous different Martial Arts.
  • Was an esteemed Member of the Powerful Teen Team.
  • Effortlessly defeated more than half of Jenny’s entire Rogues’ gallery.
  • Directly defeated Jenny herself.
  • Is officially too cool for school.

Enid:

Strength:
  • Enid is a Level 5 Hero, meaning she scales past the feats of lower level heroes like Rad, who at level 2 was able to blow up an entire mountain in one shot, 
and later at Level 4 was able to shake hands with his grandpa with such force it created a shockwave that made a massive continent sized crack across Planet X.
  • Was able to beat up tons of different Boxmore bots and redirect missiles with a kick.
  • Enid and her crew have been shown being able to fight Cosma the space Villain,
Cosma is large and powerful enough to eat entire planets in a single gulp.
And even in her smaller form she was casually able to grab a bunch of missiles, which were previously established to only be island level, and telekinetically fling them into the moon with enough force to violently shatter it.
  • In one of her fights with Cosma, Enid was able to directly drag a moon at relativistic speeds on her bike and slam it into her stomach, which Cosma still was able to endure. This feat would equal a kinetic energy of over 42,000 Yottatons.
Durability:
  • When Enid was only a Level 3 hero she was easily able to Tank the impact of a City Busting Meteorite.
  • Stood in Radioactive Fire Completely Unaffected.
  • She was able to take a direct hit from Cosma in her giant form that flung her through space into a Moon.
  • Tanked numerous Energy Arrows from Elodie, who was stronger than her at the time.
  • Also in her fight with Cosma, Enid along with her then comparable friend KO got flung into a Black Hole. While they didn’t make it to the center they were clearly being sucked into the event horizon meaning they were being exposed to its gravity. The size of this Black Hole is a bit hard to judge but it is clearly at least the size of a room, and it should be noted that a black hole, even the size of a person, would still need mass exceeding that of Saturn.
Enid and KO were able to overpower the gravitational pull with their sheer physical structure, despite it concentrating all the gravity of a large planet on them, making for easily large planet level dura.
Speed:
  • Even as a level 3 hero has Dodged around lightning on multiple occasions.
  • Moved so fast a Meteor from Space appeared to move in slow motion compared to her, also as a level 3.
  • Upon becoming a Level 5 Hero Enid was finally fast enough for Mr. Gar to give her her space cycle, which she immediately and casually piloted from Earth all the way to Planet X in under 1 minute. Planet X is located in the X Nebula, which could be based off the Hubble-X Nebula which is a distance of 1500 lightyears from Earth, but for lowballing we’ll use the Helix Nebula, the closest Nebula to Earth, which is 700 lightyears away, which traveling to in 1 minute would require speeds of 394,200,000 times the speed of light.
  • Enid also scales to Cosma, who not only could fight Enid on said bike but made the same trip the Bike did physically in an instant, meaning Enid must be able to fight at speeds 60 times faster or 2.3 Billion times the speed of light.
  • She was also able to move fast enough to escape from a Black Hole, which requires speeds greatly exceeding light.
General:
  • Was the First person in the history of point prep to defeat all 3 teacher's heads in initiation.
  • Defeated Elodie, Rad, Darrell, Cosma and numerous other powerful characters back to back.
  • Managed to outpace TKO for a long time.
  • With the Help of Red Action was able to fight off the Hue Troop, despite being outnumbered 2 to 1.
  • Has helped save the entire universe numerous times.

Weaknesses:

Misty:

Misty for as great as her Mist Form is is not a perfect ability as she needs to take on solid form inorder to attack her foes, and even when using it for defense certain things like water and even wind current are still able to effect her, Misty can also be quite vengeful and quick to anger when made mad, which has caused her to get tunnel vision and make rash or reckless actions in the past, she is also not very good at diplomacy.

Enid:

Enid is often overconfident in her abilities to the point of attempting to rush into fights to look awesome and cool, this is also part of a mask she uses to hide her insecurities of not thinking she is good enough to be a hero, which can sometimes lead her to mess up when she shouldn’t. While she's been working to improve herself in this aspect, her identity crisis between being a Witch, Ninja and Hero is something she's struggled with immensely.

Summary:

Misty:

Advantages:

  • Roughly 10 times Faster
  • Can turn intangible to avoid attacks at any time.
  • Will not be taking lasting damage due to her Regeneration.
  • Can disperse herself in the area around them to be practically untouchable.
  • Could quickly learn Enid’s capabilities and weaknesses.
  • Arguably a better martial artist.
  • More reliable Flight.
  • Can Flatly counter all Enid’s Stealth while still using stealth attacks herself.

Disadvantages:

  • Isn’t as strong as Enid is.
  • Needs to turn solid to attack Enid.
  • For the most part has to fight in close range.
  • Will have a hard time Overcoming Enid’s sheer Dura.

Enid:

Advantages:

  • Roughly 6 times Stronger.
  • Can hit from a further range with her power kicks.
  • Arsenal is more variable.
  • Likely has superior stamina.
  • Could resist Misty exposing her to her fears thanks to Fear Resistance Training.
  • Has shown to me more level headed and Strategic.
  • Can become Logia intangible thanks to Shadow Jutsu.
  • Arguably More Experienced.

Disadvantages:

  • Isn’t as fast as Misty.
  • Cannot Breathe in Space.
  • Less Reliable mobility.
  • Can’t regenerate like Misty can.

Battle:

The sun rose on another beautiful day at Lakewood Plaza Turbo as the young Ninja Hero Enid groggily opened up Gar’s Bodega for the day and walked in.
From the yellow sky, a beam of pink light suddenly shot down to the ground in a puff of pink smoke as a space ninja stood tall.
“Ah finally, I've been really looking forward to visiting this planet, adventures, hero’s, and more bad guys that need stopping than I can count! Welcome to easy street.” Misty said as she stretched and looked around.
Suddenly the sky turned black for a second, as a box from the Evil Boxmore factory across the street dropped into the parking lot. Enid looked out the window uninterested, “meh, can’t they wait until after lunch.” Misty on the other hand saw the box and prepared for anything.
The box suddenly exploded and the Evil Robot Darrell stepped out firing into the air and laughing maniacally, “Greetings, Bodega Bratz! I’m here to-“
He was suddenly interrupted by Misty pouncing on him. “HE-YA!” She said as she punched him in the face, kicked him into the air, picked up a a car and tossed it at him, hitting him and crashing it right through the front of the store, destroying Enid’s counter and knocking her down.
Enid popped back up and saw the massive damage.
“O-Oh My Cob! Mr. Gar is Gonna Pop a Vain! What’s the matter with you?!” She called to Misty as she leapt from the store.
“Ooo, my B, sorry about that buddy, but hey atleast that robot is stopped! I’ll tell you what, since this is my first heroic deed here I’ll put it on the house.” She gives a light punch on the arm.
“Oh, your doing this for free, soree I didn’t know how generous you were being, Not. We had the situation under control, and now you have to fix this.” Enid says pointing to the mess of the storefront. 
“Hey I didn’t see you springing into action, and if it gets attacked so much then why isn’t it crash proof, if you think about it it’s your fault.” Misty complained.
“We normally don’t have amatures swooping in and stealing wins to try and get cash” Enid retorted crossing her arms.
“Who you calling Amateur?! I’m a professional intergalactic hero for hire, not some storeclerk in ninja cosplay!” Misty said in anger.
Enid’s head steamed and she smashed her foot down and pointed towards Misty. “That’s IT! I Challenge You, to a POWER BATTLE!"
A crowd of early risers turned towards them at the sound of a Power Battle as Misty glared. “Heh, you’re on...”  Misty said as she spread out her legs and got into a fighting stance. Enid slid her leg behind herself and brought her arms up in a similar stance. The two ninjas slowly inched together as silence befell the lot..
FIGHT!
Suddenly they both threw a powerful punch with their fists colliding, making a gigantic shockwave that blew back the entire crowd.
Misty turns, spinning towards Enid trying to elbow her in the head, but Enid ducks underneath and attempts to uppercut her in the face. At light speed, Misty leans out of the path of Enid’s fist and does several backflips away. Enid charges forward and throws a series of powerful blows at Misty but the elusive ninja manages to deflect and avoid every single one. 
Seeing an opening Misty suddenly jumps up with her flight powers and bicycle-kicks Enid, striking her numerous times across the face with her feet and driving her back. 
Suddenly. Misty’s Kick was stopped dead as Enid grabbed her leg, “Ha. You Call That A KICK?!” Enid said as she pulled Misty down while her own leg caught on fire, and she kicked Misty square in the gut, blasting her dozens of meters away, through a tree and into a brick wall.
Enid smirked, “well, least she wasn’t that tough” Misty on the other hand opened her eyes “That...” her body suddenly turned to mist and back again, completely free of all battle damage, “...was a Mist-ake”
By the time Enid turned around, Misty was already on top of her and kicked her square in the gut, knocking her backwards, before throwing a powerful right hook. Enid raised her forearm into the path of her fist to block but as she did Misty’s arm suddenly turned to mist, phased through Enid’s arm, rematerialized and punched Enid square in the nose in one solid motion.
Enid’s head shot back in pain as Misty grabbed her hair and pulled her head down and collided with Misty’s knee, and followed that up with a front kick to her sternum, sending her into the dirt, the sheer force of the blows and mist in the air stirring up a grey cloud covering over the sky.
Enid suddenly hopped back to her feet, “Neat Trick” she said as she made a series of hand gestures and summoned a thick purple smoke screen around them, which she vanished into.
“Oh please, you think you can fool me with that old trick” Misty said as Enid jumped with a flying power kick from behind, only for Misty’s torso to turn to mist and her leg to start to pass through.
In slow motion Enid watched Misty’s arm turn into a giant clawed Mist Hand, “Game Over” she said as she stabbed all its fingers into Enid’s torso. Suddenly Enid’s form poofed away revealing Misty’s fingers stuck in a small log.
“WHAT? Err!” She said in anger as she clenched her fist and the log exploded.
 
Enid teleported on top of the building, collecting herself. “This is nuts, I’ve never seen any magic like this before....is she even Using Any?”
“Nope” Enid heard as Misty suddenly materialized behind her.
“Oh Zoinks” was all she could say before Misty kicked her skyward, she then flew up to her at high speeds and knocked her into a nearby pond.
Underwater Enid looks up to see Misty land on the surface of the water, standing on it as if concrete, I don't know whats up with this chick, but I'm not letting her win. Enid thought as she rocketed up to the surface for a punch, but Misty deflected and she fell back underwater. Enid flew a flurry of punches and kicks above the surface while her body floated underneath while Misty, in a scene that looked as though she was breakdancing on top of splashing water, managed to knock away every single one. 
Before long Enid popped her head out and gasped in a breath, only for Misty to Punch her in the side of the face. But when Misty tried to pull her arm back, Enid grabbed her sleeve with her teeth and yanked Misty into the waters surface which she slammed into like it was stone and Enid rocketed her upward with a Double Power Kick so hot it vaporized the entire pond!
Enid watched the damaged Misty again turn her body into Mist to heal her injuries, but when Misty's form reached the clouds it bounced off it like it was solid rather than passing through. "Huh, so That's it" Enid said allowed while the now Healed Misty rocketed back down for another assault.
Enid quickly reached into her hair and pulled out her Kuni and tossed it at Misty, who turned into her mist form and let it pass through her, only for it to wrap around a Water tower behind her. Enid pulled, breaking the structure to pieces as a wave of water rushed towards Misty while Enid brought her fingers to her mouth and blew a enormous wave of cold towards her from the other direction.
With no time to spare, Misty dove out of the way as the ice collided with the water behind her freezing it into a iceberg. Enid kicked three fire projectiles towards Misty that she let pass through her to no effect, but after they passed through they ricochetted off the surroundings and collided with the ice block, Flash Evaporating it and blanketing the area on fog.
"Er, how did you?" Misty said as she struggled to move, as if she was having to punch through a wall with every motion, even when she turned solid while Enid slowly approached.
"Funny thing about Fog, is it's just a cloud on the ground, and it lasts a lot longer than Mist" Enid said as she Kicked Misty Hard in the face.
She thinks she's so tough, I'll show her how weak she Really is. Misty thought as she suddenly turned into mist and phased herself into Enid's foot.
"Wait, What the What? AH" Enid said as she grasped her head, a pink smokey mask appearing over her face.
Enid suddenly found herself with her Friends Rad and K.O.
"Hey Enid, ready to go Volcano Surfing?" Rad said holding a board. "We got Chocolate Lava Ice cream" K.O. added excited. Enid smiled "huh, yeah su-Actually No, I'm way to Cool to have fun...." interrupted a poser younger Enid stepping out of her form to her shock. "yeah I'm gonna go practice Katana alone in the woods", "or maybe do some spooky Hocus Pocus so people accept me" Said a nerdy ninja and witch her also stepping out. The background turned black as time slowed.
"I though you were cool Enid..." K.O. said turning and running away. "Enid, i didn't know you were such a loser" Rad said in a harsh tone as everything spun...
Tears formed on Enid's eyes before going back in, and she opened her eyes, angry. "Nice Try..." Enid said getting up as everything shattered around her, revealing the fog yet again.
"WHAT?!" Misty called, shocked at her fear illusion breaking.
"I admit, it was a good effort, But Do you Want to see something Really Scary?" Enid's eyes suddenly glowed purple under the mask, a long dark shadow extended from her form into the distance as a giant dark Tornado formed, sucking in everything around it. The mask on Enid's face disappeared as Misty's form was sucked out of her and pulled into the tornado.
Misty turned herself solid again and forced her way out of the tornado, flying straight into the ground, then got knocked back by Enid's banshee scream as Enid floated up seeping with rage. "I'm Ending this, Now" Enid said with a snap. Misty felt something happening to her but she couldn't tell what, she felt weak and sick as she saw a small glowing light in her body start to rise up to her mouth. She gasped and choked the closer it got and at the last possible moment she turned into her Mist form, Nullifying Enid's soul attack. "W-what How?" Enid said bewildered, this move always worked on the ghosts back at home.
"I Can't Believe you Just Tried to do that?!" Misty in her mist form said in rage. "Let's see how You Like it!" Misty suddenly extended her Mist tail and it coiled around Enid's torso and before she could do anything Misty suddenly zoomed them both into Outer Space!
Enid gasped for air, unable to breathe or move in the floating cold vacuum while this Mist girl watched on.
In a desperate act, Enid brought her hands together and focused as a puff of purple smoke enveloped her body.
"Huh?" Misty said as the smoke cleared, revealing Enid in her space biker outfit, complete with space helmet. "You're not getting rid of me that Easily.
Enid blasted fire out of her feet as propulsion as she tried to grab Misty, who turned to Mist and flew away. Enid spin kicked a volley of Power Kicks back at Misty who's Mist form Easily dodged around them and then suddenly grew in size to thousands of meters.
The Kaiju sized Mist through a powerful Punch only to be caught, creating a shockwave that dispersed all the clouds in the atmosphere as a long dark shadow arm extended from Enid's form holding it.
The rest of Enid's body turned jet black and grew to enormous size, becoming a giant of pure shadow. Its shadow feet reached the plants surface as it stood against the equally sized mass of Mist. The two titanic beings of Shadow and Mist clashed in a fistfight between the Earth's Atmosphere, as the Shadow Enid grabbed onto Misty and put her into a headlock. Misty's Mist form clawed at her and tail whipped the top of her head forcing her to let go. Shadow Enid morphed her arm into a barbed Lance and Impaled it through the Mist Form.
"AHHHHH, That Is IT, I am Ending This NOW!" Misty called as her tail like appendage suddenly stretched down and leg swept the shadow forcing it to topple over into the atmosphere as Misty dove down in hot pursuit.
Enid turned herself back to normal as she plummeted to Earth. "Autumn Breeze!" She said as she generated a giant pile of leaves to break her fall, but Misty quickly caught up to her and Kicked her, forcing her down with more force causing the Leaves to explode.
Enid rolled back in pain as she landed on her feet and attempted to use a jutsu, putting forth a lot of hand motions.
However Misty suddenly materialized in front of her and Pocked her arm which fell limp at her side.
"What?! er" Misty poked her other arm, her leg, her torso as she barely stood.
"Nobody, Beats Me!" Misty said as she poked her forehead as she started to fall back.
Despite that Enid kept a smile, "...theres a first time for everything" Suddenly a bunch of shadow tendrils erupted from Enid's shadow on the ground as a trap.
"WHAT?!" Misty said as she pulled against it, she tried her mist form but it wouldn't let go. Enid on the other hand stood back up tall brought her fingers to her mouth and Blew, Freezing Misty's Mist Form solid.
Enid walked towards the Ice Statue her foot aflame. "Game Over" She said as she shattered it to pieces with one final kick.
KO!

Results:



Well now that was really something. In all honesty this was one of the closest fights I have ever had to call, right up there with Fuu VS Talim even. Enid and Misty were really well matched against each other, to the point defeating one would take everything the other had, so small differences turned out to be the most important factors.
First let’s Analyze stats, you can quickly see this is a Speed VS Power fight, with Misty being 10 times faster but Enid being 6 times stronger. Now those differences are minute in the grand scheme of VS, but looking at what that means, Enid will struggle to score hits on Misty, but if she does they will be pretty damn effective, while Misty will easily score hits on Enid, but she’ll need a Lot of them to bring her down. So a lot of this was looking at their skills and abilities to see who was better suited to pull their Strat off.
Going into Secondary Stats, Enid has higher Stamina through Feats and better Range via long distance attacks like her Power Kicks. This is bad for Misty as it makes her that much harder to bring down, and it's more likely Misty will gas out first in a long bout, also the added fact that she is always going to be in Enid’s effective range. Enid is also likely the more intelligent of the two by feats and studying under Pro Hero’s, plus she’s likely more experienced too as while we don’t know how much Misty fights in her career, even someone like Jenny wouldn’t be as experienced as Enid, who lives in a world where Fights are a constant. This is helpful to Enid as it means she could better think of win strategies. Misty on the other hand has the advantages in Skill and Stealth thanks to her more impressive displays of martial arts and super senses countering Enid’s stealth attempts. The difference however is while these advantages are good to have, as it means Enid can’t use those to score hits more often, it’s more a lack of a disadvantage on Misty’s part, she’s already faster than Enid is so using skill and stealth to score hits at that point is inefficient.
Finally let’s get into powers, at first Misty’s Mist form seems to be absolutely overwhelming with all the defensive and mobility boosting powers it adds. And don’t get me wrong it Is really good, she could phase through Enid’s power kicks, match Enid’s teleportation, regenerate from any injury Enid did manage to cause, and even shrug off the Soul Hax thanks to its higher plane existence. In tandem with Misty’s enhanced senses counteracting Enid’s smoke screen and illusion clones, it seemed like a perfect combo, but Misty’s Mist form did not make her invincible. 
Misty’s regeneration is not a passive defense but an active one, no matter how good it is, she needs to activate it herself. It’s great for shrugging off critical injuries and mortal wounds where she has time to use it, but against anything that would instantly kill her, it’s completely useless.
As for the Mist Form itself, Enid actually has two different powers perfect to take it on. The most direct one being her Shadow Jutsu, which is able to hit on higher planes like Misty, and the Mist form is still able to deep into shadows so this would be able to physically grab her. And the most effective one being Enid’s ice breath, as since the mist form is made of a mist like substance, and is still clearly affected by variations of water, it can be frozen, both trapping it and forcing it to be solidified. What’s even more telling about this, is both Enid’s shadow powers and ice breath are her most effective methods of controlling a battlefield and fighting faster opponents.
On the other side, how effectively could Enid’s abilities defend against Misty’s? Actually really well, Misty couldn’t Fear Hax Enid due to her Fear Resistance training, she couldn’t suffocate her in space since Enid could magically swap her outfit to be wearing her space bike helmet, and even Misty’s Pressure Point attacks would likely fail, as remembered, Enid isn’t human, she’s a Witch, a different species with different internal structure, and Misty has never shown skill enough to learn new weak points on the fly.
Beyond those Misty’s only real method of attack is physical strikes, and evidence suggests that likely just won’t be enough to bring Enid down before she could take out Misty. It was an epic-ly close Showdown but in the End, Enid was OK to take the KO….
The Winner is Enid.

Next Time:

Friday, May 15, 2020

How They Compare: Charmcaster (Ben 10)


Charmcaster is one of the longest standing villains in the Ben 10 franchise and essentially the arch nemesis to Gwen Tennyson, giving her a wide impact on the series overall. Charmcaster was born to a race of humans, living in a magical dimension called Ledgerdomain, under the name, Hope. This dimension is made entirely of Mana and is the source of all the magic power in the Ben 10 Multiverse. Unfortunately, it was ruled by a magical tyrant named Addwaitya, who sought to enslave or destroy all humans living there. Charmcaster’s father sacrificed himself in order to allow her to escape to Earth, alongside her uncle, Hex. Afterward, Charmcaster swore to master magic and become powerful enough to destroy Addwaitya, liberate Ledgerdomain and bring her father back to her, even if she had to destroy anything that got in her way. Charmcaster has grown into quite the powerful Witch over her 21 years. Even as a Teenager, she was more than capable of competing with some of Ben’s fastest and strongest aliens at the time like Stinkfly and Cannonbolt, as well as being skilled enough to cold cock martial artists like Gwen in just one punch. However after she defeated Addwaitya and took over Ledgerdomain, (yes she eventually pulled that off), she took the source of Addwaitya’s power, The Alpha Rune, which gave her a massive and permanent power increase. With her powers, Charmcaster was able to instantly kill Gwen in her Anodite form, this is the same Anodite form which would have been able to solo The Hybreed’s fleet of hundreds of warships, each one capable of violently shattering planets in one shot and tanking the impact, which would come out to Dwarf Star Level in total. This is backed up by her energy manipulation being so strong it vaporized Chomastone when he tried to absorb it, and Chromastone’s energy manipulation was strong enough to recreate the planet of Petropia and bring its entire population back to life. Also Chromastone couldn’t blitz her, and he’s so fast he once flew halfway across the galaxy in a short timeframe requiring speeds billions of times faster than light.
Charmcaster has a wide variety of powers, she is able to control numerous elements like Fire, Water and all kinds of plant life to use in a wide variety of attacks. She can summon large explosions, bind people in magical chains and toss people around and crush them with telekinesis. Although Magical attacks are her bread and butter, able to fire magic projectiles, Danmaku attacks, large focused magic beams and even magical force fields that shield her while still allowing her attacks to pass through. That said Charmcaster’s greatest defense is her ability to dispel opposing magic attacks, or even charm herself and others to totally nullify the magical attacks of her foes. Charmcaster can fly, cast cloaking fields over herself, cast illusions for disguises, and has vast super senses able to spy on the hero’s knowing everything they do from another dimension with her all seeing eye as well as use her eyes to scan someone for magical power. Charmcaster also can both teleport to and open portals to other dimensions and attack from there in a wide variety, heck she literally stated she went to The Generator Rex universe off screen. Charmcaster also uses a wide variety of hax, she was able to Mind Control Kevin, as well as force Ben and Gwen’s minds to swap bodies. She can bring inanimate objects to life and manipulate technology to fight for her, she can even simulation summon fictional characters into existence like she did Mr. Smoothie. Charmcaster also has pretty advanced Transmutation, able to turn projectile attacks into flower petals and make her foes into helpless stone statues she keeps in her purse. That said her deadliest ability is by far her Energy Manipulation.
Charmcaster is able to completely control and redirect all energy that comes her way, as well as absorb the life energy of all that stand in her way to grow even stronger. Charmcaster was able to drain Gwen, Kevin and Ben down to lifeless husks in seconds, as well as drain away the life force of every living thing in the Ledgerdomain dimension. Her energy draining resistance is so great that attempts to drain her by Darkstar were completely unable to affect her, and Darkstar is theorized to be able to Drain Alien X by Ben himself. Also Speaking of Ledgerdomain, That place is now Charmcaster’s...well...domain. Within this dimension she is essentially a goddess who is completely immune to all magic in the Ben 10 Universe and manipulates the laws of reality. She also uses it as a sort of Dimensional trap, as none can exit or leave Ledgerdomain without knowing its True Name, including dimensional travelers, so Charmcaster cast a spell so that Ledgerdomain’s true name changes every few seconds, No one can enter or leave unless she allows it. Oh and also she can turn into a Fire Breathing Dragon.
Lastly Charmcaster has this magical bag of tricks, which is alive and obeys her every order. Within this bag is a pocket dimension containing numerous tricks she uses in combat like her Uncle’s powerful magic staff, ring projectiles she can change the size of, and a large army of different stone golems she can send forth to fight for her, including stone bats, chicks, dogs and monsters. Charmcaster’s primary weakness is her mental instability, likely caused by her father rejecting what a warped person she had become and returning to the afterlife, she is damaged and carries those that wronged her around in her purse as paperweights, leaving her very paranoid.
Name: Charmcaster
Origin: Ben 10
Classification: Extra-Dimensional Witch
Powers and Abilities: Flight, Energy Manipulation, Magical Blasts, Danmaku, Vast Super Senses, Telekinesis, Interdimensional Teleportation, Hydrokinesis, Pyrokinesis, Plant Manipulation, Chain Manipulation, Force Fields, Invisibility, Portal Creation, High Magic Resistance, Illusions, Mind Manipulation, Technopathy, Animacy Granting, Simulation Summoning, Transmutation, Anti-Dimensional Hax, Energy Manipulation Resistance, Pocket Dimension, Dragon Form.
Weaknesses: Mentally Unstable.
Destructive Capacity: Dwarf Star Level+
Range: Interdimensional
Speed: Massively Faster Than Light (Billions)
Durability: Atleast Country Level; Dwarf Star Level when magically amped
Stamina: Inexhaustible.
Intelligence: Very High, can manipulate several extremely intelligent characters and repeatedly matches wits with Gwen.

So how would she do in other verses?
In DC, Charmcaster would manage to be pretty powerful compared to the series’s own magical superheroes having physical Stats similar to Zatanna and a pretty advanced toolkit of hax and powers to start with, but her powers like Magical Resistance, Draining/Absorbing Magical Energy and trapping people in her domain would be some pretty Broken moves against characters like this and it would take a Very skilled Magician Like Zatanna to actually have a chance at stopping her. And if the battle ends up in Ledgerdomain her only shot would be to pull out her Metamagic. In general DC she would be above characters like Blue Beetle and Cyborg and an immediate threat to the planet.
In the Bayonetta series Charmcaster would place rather interestingly among that series’s Umbran Witches. She is significantly faster than them but they are stronger and much more skilled in physical combat. Charmcaster's Magic resistance is not as helpful, given that the witches relay much more on combat than spells, but Charmcaster's ability to Lock foes in her realm would completely nullify their dimensional manipulation defenses as they can no longer turn invisible and intangible by going to purgatorio, although given Charmcaster's senses that would not have worked anyway. The Witches do have an advantage however in their Witch Time ability, Charmcaster has NO Time manipulation abilities and because of that Could get overwhelmed and blitzed if she's not careful. That said while the umbran witches can protect their minds from her, they are still vulnerable to her energy draining so it would be imperative to take her down quickly.
In the Xiaolin Showdown series, Charmcaster would be among the most powerful characters in the verse, having similar powers to that of top tiers like Dashi and Unrestricted Wuya, with speed comparable to the greatest showings of the Shen Gong Wu. While her energy draining powers would be very hard for the verse to deal with, the characters can make it so she cannot fight them in Ledgerdomain as the Yinyang Yoyo would Still be able to work in that world, due to it bringing its world to where it's summoned rather than being a mere gateway, and Charmcaster with her mental instability would not fair well in the Yinyang world. There are also various Wu like the Sung Chi Lantern that could help mitigate her own energy draining, but ultimately this verse would need to be very careful.
  
In Darkstalkers, Charmcaster would place, interesting. Her power is superior to that of Donnavan and Bishamon, though still far below that of high tiers like Pyron, Jedah and Lilith. Than Being said her speed is comparable to that of those hightiers which means she cannot be blitzed by them and has potential to defeat them with hax. Energy Draining in particular is shown to be very effective on the likes of Pyron and all of that energy would immediately make Charmcaster a super powerful threat, able to beat anyone short of Anita and would essentially have to beat Jedah in a Hax Quickdraw.
Lastly in the Sailor Moon series Charmcaster would be a very notable threat within the first 2 arcs. She would be able to completely solo The Dark Kingdom including the weakened Metalia thanks to her godly superior energy draining and resistance to magical attacks, in addition to the fact she would see everything coming ahead of time with her vastly improved senses. In the 2nd Arc Charmcaster is much more balanced, actually being directly comparable to Black Lady, Black lady being stronger, and Charmcaster being faster but still able to compete with one another, these two would have a rather interesting fight that I am not quite sure who would win, as Black Lady could persist the energy draining of Charmcaster due to the Silver Crystal, and her ability to warp through spacetime would be extremely Useful.

Tuesday, May 5, 2020

The Adventures of Jimmy Neutron: Boy Genius VS Strategy Guide


With my 2nd Cartoon Network V Nickelodeon fight underway, it’s about time I got back to good old Nick with another VS Strategy Guide. We have a treat today as we cover one of the most famous Nick verses which I used in my very first prediction blog, That’s right! We’re tackling Jimmy Neutron, and seeing just what characters can Blast this verse!
Island Tier:
This is the base tier for human level characters in Jimmy Neutron, it's where Jimmy himself would go if we were only judging him physically, and also where all of his friends, most of the villains and various other entities belong. Characters in this tier are Island level, scaling off of Jimmy flying into and reversing a Tornado large enough to extend thousands of miles into space, with his body. They are also MHS from Jimmy being able to dodge lightning in the Attack of the Twonkies game, as well as all the characters having MFTL reactions due to every kid in town being able to pilot Jimmy's spacecrafts. 
Also, not sure where to put this, but for some reason everyone in the series can survive in the vacuum of space completely uninhibited.
So the first thing one might notice in this series is that it has crazy high secondary stats in the categories of intelligence and more surprisingly skill. There are numerous genius entities besides Jimmy in this series, ranging from his peers like Cindy and Libby who can also invent level 1 technology fairly quickly, to numerous evil super geniuses like Professor Calamitous, Baby Eddie and Evil Jimmy, who can each compete with Jimmy’s own intellect and invent all sorts of level 2-3 tech fairly quickly. Skill wise, there is a lot to cover, so first and foremost you have normal civilians like Hugh and Mr. Wheezer who are both established to be uncoordinated losers in verse, but are still able to fight off a large number of plant monsters with higher stats then them with skill. Above them you’d have the black ops secret agents like Beautiful Gorgeous and Jet Fusion, each of whom are superhumanly skilled masters of 112 different martial arts. Above that you would have users of the Eye of The Tiger, when Sheen unlocked this he was able to instantly beat up a martial artist who could take down an entire army of ninja’s blindfolded, as well as straight up Fly through sheer enlightenment, an ability that Sheen could then match, but even he is below the likes of Cindy. Cindy is an insane black ops martial artist who could Oneshot that flying dude, fly herself, run straight up walls and was compared to, and proved herself equal, to that of Borlocks, an alien race of Super-Warriors…..so needless to say going hand to hand or mind to mind against Jimmy Neutron Characters is not the BEST strat as you’d have to have some really high level feats yourself to keep up.
Going into the abilities of this verse, there are numerous characters that have innate superpowers, such as The Phantom of Retroland, an intangible ghost entity as well as Libby who is able to generate a High Note that disrupts all nearby machinery. Most of the superpowered entities in this verse however are Aliens utilizing natural abilities. There are a few elemental aliens like the Martians who are made of stone and have advanced Geokinetic abilities, as well as the electrical space jellyfish that casually absorb all surrounding electricity and attack with it. Another issue is the alien species with mental manipulation abilities, this includes The Brains who are able to trap foes minds in super intricate illusions and dream like nightmare worlds, and even more dangerous, Grandma Taters, who was able to mind control everyone in the entire city of Retroville under mass hypnosis. But the most dangerous Alien Entities in the series are certainly the Twonkies. Twonkies are shapeshifting elastic alien terrors that are able to combine to form into a giant Behemoth creature, this creature is Massively stronger than any of the other characters in this tier and can have numerous elemental powers such as fire, electricity and cold powerful enough to freeze a small lake, but the REAL threat of Twonkies is the fact that their physical bodies are completely Impervious to every single weapon in JIMMY’S Arsenal, meaning haxes like transmutation, digitization, mind manipulation, spacetime manipulation and even Existence erasure will not work. 
Also there's obviously a lotta super technology at this tier, Professor Calamitous has robot suits, sleep gas, force fields and an ultimate disintegrator cannon that turns matter to nothing. Dr. Sydney Moist can transmutate people into Algae Men which serve his every whim. Baby Eddie can overload any technology to detonate, Eustace Strych has a Robot Adaptoid, a battle robot that can copy any robots attacks and abilities with x10 power, and theres of course Jimmy’s dog Goddard.
So what would be some effective strategies to use here?
Well as I said before attempting to fight some of these characters head on is not an efficient strategy due to their immense skill and mental capabilities, Mind hax and various Matter hax are serious threats to deal with, on top of that some characters have some pretty good hax resistances and between Libby’s highnote, the space jellyfish, and the robot adaptoid, using your own technology against the verse wouldn’t work out great either.
But there are several weaknesses with this verse, one I noticed is while there is a Lotta damage they can do to someone on the Physical and Mental planes, there is pretty much nothing affecting the Astral plane, in fact this is such a problem that the few astral beings that do exist like the Phantom of Retroland are portrayed as the most terrifying threats in the verse. This is because unlike most series the astral plane is considered a higher plane than the Mental one here, as it is more abstract and far away from the science the series is going for, so Any astral abilities is a surefire way to be broken. As for other strategies, yes I said trying to use technology against them isn't efficient but being able to disable or control technology IS as at the very least it can take a great deal of threats away right off the bat. Lastly, the characters in this tier that do have hax, are basically all hax glass cannons, they cannot resist what they dish out. An Example of this would be:
Queen Bee:
Queen Bee from the Panty and Stocking series would be pretty Op here, being able to scale to the MHS feats of the title girls, while that would not be quite as good as the stats of the characters in this tier it really matters not. Queen Bee is a shapeshifting Ghost entity that can spawn hundreds and hundreds of mind control bee drones from her person, that take over the minds of those they attach themselves too, this would essentially let her do what Grandma Taters was doing to the city, only even more effective due to her intangibility preventing people like Cindy from beating her up to stop her. While her mind control would not be able to bring down the Behemoth Twonkie, she would be able to learn how to defeat the creature using horribly off key singing if she were to find out from one of the many mind controlled civilians. And don’t forget thanks to Astral being above Mental in Jimmy Neutron basically no hax ability will affect her either, Really the only threat to her would be The Phantom of Retroland getting into a ghost fight with her, where she could Possibly lose if she doesn't play her cards right. For a better option…
Brain Drain:
You could use Brain Drain from Skullgirls. Brain Drain is an ASG Agent and should be comparable to the feats of fellow ASG Agents in the City Level and Hypersonic Range, while that isn’t as powerful as the characters in this tier, the direct approach is not his style. Brain Drain’s psychic abilities are unmatched in the Skullgirls world, he is able to not only mind control all these Jimmy Neutron characters, but levitate and block attacks with telekinesis, read his foes minds, alter their memories, and control their bodies. It would be extremely difficult for anyone to beat him before he busted out one of these broken moves on them, and that's IF they even manage to get into a direct fight with the guy, as Brain Drain is able to make mental projections of himself pop up on a city wide basis. These projections are capable of Possessing people and forcing the characters here to fight against each other while he watches from the shadows. Best part is his attacks, including his optical laser blasts, are powered by Theonite, a substance that can hit souls meaning he Could take down the Twonkies and the Phantom. The only problem I could see for Brain Drain is his cybernetic parts becoming disabled by a lucky shot from one of the anti tech weapons, but for my last counter this isn’t a problem.
Technus:
Technus from the Danny Phantom series like PERFECTLY encapsulates what an op character for this tier would be, having pretty much everything he needs to take down the series. Technus is the ghost master of all things Technology and Mechanical, he should very well scale to feats of other mid tier ghosts like Skulker who was able to create an entire island with his ghostly energy, as well as being personally able to fire lasers that move 12% the speed of light and fight foes that can dodge them, putting him on par in DC and between the movement and reaction speed of characters in this tier.
As a ghost, Technus is able to fly, turn intangible and invisible, which already should make it almost impossible for anyone here to be able to catch, let alone fight this guy. But even if they did with The Phantom of Retroville going ham on him, Technus has shown he can quickly regenerate from being reduced to a puddle so stopping him would be almost impossible. What makes Technus so especially deadly though is his unmatched technopathy abilities, he is not only able to take control of any and All technology this verse can throw at him, but use it to grow exponentially more powerful, even normal anti tech strategies this verse has like Libby’s high note would completely fail to work as Technus is also a data manipulator who can keep machines running when they would normally be having catastrophic failure.
Basically Technus is a character that has everything this verse is weak against and nothing they could capitalize on.
Planet Tier:
Here we have the top tier characters of the verse, those being Tech Boosted Jimmy Neutron, as well as the most powerful villain in the entire series, Meldar Prime. Jimmy’s technology allowed him to fly from Earth to outside the observable universe in a lowend timeframe of 24 hours, requiring speeds of several Trillions of times the speed of light. Jimmy’s tech also can destroy an entire planet through numerous means, such as having him grow to planet sized, or erasing the planet from existence, this is also matched by Meldar who can straight up destroy planets of his own will. So Planet Level MFTL is the limit for counters here.
This tier despite having much less characters is significantly more versatile, mostly due to Jimmy’s insane intellect giving him a Vast arsenal of powerful weapons he can call upon mid-fight from his pocket dimension. Through his technology, Jimmy can freely manipulate Gravity, Magnetism, Time, Space, Size, Genetics, and even other Minds, including their memories, thoughts and level of intelligence. Without some manner of resistance even getting close to someone who has all that would be extremely difficult, but Jimmy also has a lot of mobility boosting powers just in case. He can fly, teleport, turn invisible, read minds, and even send people to other dimensions. He's got a few other powers like hacking into complex machinery (or even magic), freezing the entire area including the air and resurrecting the dead. But his greatest defense is his forced empathy that absorbs any physical damage or pain that Would be inflicted on Jimmy and bounces it onto his adversary. In tandem his greatest offenses are his haxes like Transmutation, Digitization and Existence Erasure, 3 different types of Matter Hax that one shot absolutely anything with a physical form.
But Jimmy isn’t the Only foe you have to deal with here, as you also have to stop Meldar Prime, the most powerful villain in the entire series. Meldar is an all powerful, intergalactic game show host who destroys the home planets of all the losers, he can bend space, twist time and warp reality with but a snap of his fingers. Meldar can regenerate his body from being blasted to very small pieces, as well as create and control matter, reflect attacks, manipulate energy and a bunch of other powers that Jimmy already showcased.
So what strategies are effective in this tier?
Well despite the much larger range of hax this tier has the same weaknesses the last tier had still apply, only the degree of the weakness is shifted around, unlike the last tier, who while they use technology, still have a bunch of natural powers, this tier absolutely relies on technology to fight and would be completely helpless without it. This includes Meldar, as all of his powers actually come from his Matrix Generators, reality warping tech in his cufflinks. If you get a powerful technopath in there to disable or control their technology they would be Completely Boned. The verse is still very much unable to effect foes without a body or mind to attack and furthermore this tier has an added weakness, that being both Jimmy and Meldar are arrogant to the point of reckless behavior in combat, which could prove costly.
Someone I feel could capitalize on this:
Dark Samus:
You could use Dark Samus from the Metroid series. Dark Samus is able to scale past Gorea, who was fast enough to rapidly destroy a galactic civilization as speeds millions of times the speed of light, as well as being powerful enough to fuze with an entire Planet, giving her similar stats to the characters of this tier, albeit a few 1000 times slower. Dark Samus is a Genius and Master Martial Artist, Phazon user a substance that deteriorates any physical matter it comes into contact with via matter manipulation, even including entire planets, this would be enough to tear through any defense in the verse, and since Dark Samus is obviously resistant to Phazon, even Forced Empathy wouldn’t be able to counter this.
Dark Samus is able to Regenerate from being reduced to mere particles or even less, as well as turn intangible which would prevent anything from effecting her. She can scan enemy weaknesses which would allow her to target their most dangerous tech and disable it immediately. Oh and did I mention she can absorb and utilize the abilities of all technology she comes in contact with? So that would allow her to bolster her already impressive arsenal against them.
That said even this isn’t a flawless strategy as Dark Samus is still a physical entity and could get defeated via Existence Erasure or Digitization if she isn’t very cautious with her Intangibility, for an alternative.
Glitch:
Glitch from the Lilo & Stitch! Series. Glitch is the 223rd evil genetic experiment created by Jumba, and as such scales to the feats of other Experiments who were able to endure planet destroying explosions and move at highly massively hypersonic speeds. While his speed is significantly slower than the characters in this tier it matters not as Glitch is able to convert his entire physical body into Electrons and shrink down to the microscopic level, this means any and all physical attacks or hax they try to land on him in this state would be a mute point, as he possesses no physical body, and all experiments are naturally resistant to mind manipulation. But while the characters in this tier would seriously struggle to harm him, boy oh boy can he harm them. Glitch’s main purpose is to infect any and all technology like a computer virus Plague and add it to his hivemind of control, making it turn on its owners. This power made him a serious threat in the Lilo & Stitch! Series but in a series with even MORE advanced tech and even less naturally superpowered foes to stand in his way, Glitch would quickly rise to become a devastating force of science that couldn’t be contained. Their only chance to stop him would be to either take him out IMMEDIATELY before he could react, or to use time manipulation on him, but even that last one has a flaw because they need Technology to do it so that could obviously go south too.
That being said with his speed disadvantage it is somewhat possible to pull off, for the best of Both Worlds.
ARIA:
ARIA from the Killer Instinct Series would be extremely OP in Jimmy Neutron. ARIA is a completely digital AI entity, lacking a physical body OR an actual mind to effect at all, the only way they could have any hope of effecting her would be through hacking but….well good luck with that. ARIA is a Super intelligent entity, able to read and watch all media created by man throughout history at a rapid pace and analyze all of it in minutes, as well as effortlessly defeat a Chess grandmaster after playing the game twice. She is also a powerful technopath able to enter into new technology and add it to part of her hivemind. ARIA Controls a massive army of powerful technology and cybernetic warriors, as well as controlling numerous powerful bodies that scale to Gargos’ planet busting feats and can digitize itself. Digitization in particular is one of the most dangerous haxes in Jimmy Neutron as well so would be pretty easy to use that against them. Overall ARIA is an entity almost 100% immune to anything this verse can throw at her and could overwhelm the characters in this tier with hax and force from both her own and THEIR own aresnels, this battle would be over before it began.