Sunday, July 14, 2019

Skullgirls VS Strategy Guide


Welp, decided to take another note from fellow blogger, Imp, and make my first one of these. And what better way to start it than with my favorite series of all time, Skullgirls. So the goal of this type of blog is to find out what counter strategies are most effective in the tiers of a verse. To do this you must find characters whose powers best allow them to counter the verses strong suits while capitalizing on their shortcomings. Most importantly characters you choose must have physical stats equal to or less than the characters of the tier, as having greater stats is not a strategy. So without further ado, here's how to be OP in Skullgirls.
City Scale Threat:
So this is the most common tier of the verse, almost all the playable characters and a large amount of the NPCs fall into this category. Characters in this tier are Small City Level and Hypersonic in speed so That is the hard limit for counters.
Now the big problem when facing off with characters in this tier is how disproportionately haxy the verse is for its power. Numerous characters can manipulate Spacetime, able to stop time, time travel, create portals, teleport and even spatially separate beings. These are diverse powers that would allow characters to counteract speed, among other things.
The tier also has numerous offensive hax, several characters have soul manipulation, characters like Brain Drain have mind control, Double can copy other peoples powers and trap people in her pocket dimension, Peacock can erase beings from existence and Cerebella can reflect attacks and manipulate matter on the molecular level. As far as defensive powers goes, numerous characters have regeneration abilities, Ms. Fortune of which even down to the cellular level, and characters like Squigly can become intangible.
So what are some popular strategies that can affect this verse? Well that in itself is tricky due to the verse itself having a lot of counter strategies. Due to the Spacetime manipulation, one would think Stealth would be a good counter, BUT numerous characters also have super senses, Peacock’s of which has some SO potent that only the absolute highest tiers of stealth have any chance.
Numerous of the characters can be manipulated, so an intelligent/manipulator strategy could be effective, but in term, numerous other characters are manipulators and geniuses, so that's not gonna be very effective either. 
Another big problem is characters like Peacock and Marie who's powers also let them vastly increase the amount of foes you have to fight, which will again be major trouble.
All this said every series has its weaknesses and this is no exception. One major weakness I notice in Skullgirls is the verse having an over reliance on Technology. Science and Technology are deeply rooted into the verse's offense and defense, with over half the playable cast having some and a large portion of those going as far as being full on Cyborgs or even Androids. Which brings me to my First Counter Pick.
Royal Pain:
Surprisingly enough Royal Pain from the Sky High series would be a pretty dangerous villain for the verse. She has massive technopathy abilities that would let her psychically dismantle, take control of or even copy the weapons, armor or even Bodies of numerous of the characters and incorporate it into her own arsenal. With this over half the roster would be down almost immediately, and the other half would have a hell of a time dealing with her newly acquired armory of attacks. Her suit already allows her to fly and blast lightning, as well as go toe to toe with characters like Will Stronghold, who could fly over 9000 M/S and catch a school falling with the kinetic energy of 4 Megatons. And all this isn’t even counting her most powerful weapon, The Pacifier, a specialized Rifle that reverts its target into a baby, a hax no one in the verse has resistance to.
All this being said, Royal Pain is not resistant to Mind control, Existence Erasure, BFR or Soul Hax, while she’s more than got the power to deal with those that have that quickly, this only makes her challenging, not broken. A broken character would be able to resist all their hax AND offer new ones not seen in the verse.
Zasalamel:
This Brings me to Zasalamel from the Soulcalibur series. Zasalamel has the same Hypersonic small city stats of the verse but backs it up by being a very powerful sorcerer. The Main obstacle with taking on Zasalamel is his curse that resulted in him having an inability to Die, through this curse he can regenerate from being blown to bits, as well as resist all kinds of Soul and Mind manipulation. With that alone the verse is already running low on things that could stop him, but then you consider that in the event Zasalamel IS slain, he will simply be reincarnated with all the same memories and an identical body, making permanently killing him Actually impossible. In addition to that, Zasalamel in all his centuries of life has acquired Numerous helpful magic abilities that really round out his arsenal to take this verse down. He’s got numerous of this verse’s best powers like Time Stops, Dimensional BFR, Super senses, summoning, telekinesis and multiple forms of mental manipulation, as well as a bunch of abilities Not seen in the verse like Absorption, and Poison manipulation.
All this being said, it is possible for Zasalamel to lose fights, while his reincarnation ability means he’s gonna win eventually, it could potentially take a long time to do so if he has to use it, because at the end of the day its very hard to not put yourself in harms way in a verse this hax so long as you have a physical body, thus I’m brought to my last and best pick.
X.A.N.A.:
X.A.N.A. from the Code Lyoko series would be unstoppable in the Skullgirls series. This powerful, hyper intelligent A.I. is a digital being and therefore has no physical form to risk, and is immune to all the series’s Hax due to flatout not having a mind or soul to attack. Combat wise X.A.N.A. is the best at both worlds, it can possess not only any form of machinery, but also going as far as inanimate objects and sentient organic beings. In addition to that X.A.N.A. can rewind time, copy powers, amass armies of robots, turn beings to stone, manipulate sound allowing it to attack Squigly’s intangible sound form, erase beings from existence stopping any of their regeneration, and he can digitize people, something no one in SG has shown resistance to. And even if they did find a way to somehow attack him, X.A.N.A.’s own Regen is able to come back from deletion. There is nothing the verse could do to stop this thing. 
Country Scale Threat:
This is the tier of a few of the most powerful characters to ever walk the Skullgirls Earth, including Queen Nancy Renoir after she became a full fledged Skullgirl, as well as Eliza’s true form The Crimson Scourge. Characters in this tier are country level and gain speed boosts putting them roughly in the Massively Hypersonic range. Powers include power absorption, creating armies of the dead, life draining, flight, Umbrakinesis, Hemokinesis, high end regeneration and soul hax. Characters in this tier also do not rely on Technology, so that can no longer be relied on to score an advantage. But what Are some weaknesses one could exploit?
Well due to there being less characters In this tier there are actually far less hax one has to deal with. One could theoretically just bring a lot more versatility than them and become overpowered that way.
Grimnir:
This brings me to my first pick, Grimnir from Magicka. Grimnir has insanely high versatility able to summon force fields that can block up to planet level attacks, Summon Zombie Armies to combat the Skullgirls own, as well as blast the Skullgirl with raw Life energy which should be able to harm her as an undead. Similarly he can take down the Logia Crimson Scourge with raw Entropy. Grimnir would likely not even need to do these however as he can also trap them in an endless string of mental battles, brainwash people, slow down time, teleport, turn invisible and cancel out opposing magic.
Past that however, Grimnir is slower than them, only able to keep up via massively hypersonic reaction speed, and couldn’t survive being hit by them. While he is extremely clever and likely would succeed in playing keep away until he wins, he’s still in immediate danger from their abilities. A better option would be to have comparable power as well as situationally overpowered abilities to stop them, such as.
Gray Fullbuster:
Gray is One of the more powerful members of the Fairy Tail Guild, being just as fast as characters in this tier and while he's not quite as raw powerful, his abilities are very geared towards fighting them. Gray has multiple forms of extremely powerful Ice Manipulation which can easily coat whole cities and mountains in Ice, Allowing him to fight armies of zombies and large kaiju sized entities. Not only is Ice a Great weapon to use on the logia Crimson Scourge, but Gray’s Lost Ice Shell which allows him to Freeze anything solid, including those Heavily resistant to Ice attacks should more than guarantee he could freeze her solid, either defeating her, or reducing her to Sekhmet, who could not contend with Gray directly. Against the Full Powered Skullgirls, Gray has something perfect, Ice Demon Slayer Magic. This magic grants Gray Super senses, Resistance to the attacks of beings created from dark magic, the ability to negate the durability of beings made from dark magic, and the ability to freeze beings mind and soul. 
Gray with all this is extremely well equipped to take on these characters, and it would be extremely difficult for them to beat him in a fight for sure, but him losing is still a possibility due to the inability to remove the threat they pose to him. For that you’d need to go with my best pick.
Mew Mew’s:
Literally Any of the Mew Mew’s from the Tokyo Mew Mew series would be totally broken not only in this tier but skullgirls as a whole, seriously if they were just a little slower I easily would have put them in the last tier but here we are. Despite this tier now largely outclassing them in power, it matters approximately 0% due to the Mew Mew’s primary ability, Mew Power. Mew Power is a hax that regresses living things on a genetic level back into their natural state. This ability removes any form of artificial enhancement to beings and can even heal past injuries and resurrect the dead. In a verse like skullgirls where almost all the characters were normal humans who merged with a parasite or got cybernetic implants or drank a super serum or something, this would basically just be a massive Undo button that would take away all of their powers, leaving them helpless and doomed. Mew Power should easily revert a Skullgirl, either back to a normal girl or at least a pile of bones. Against Eliza this wouldn’t be perfect as, though it would separate Sekhmet from her and remove her acquired power, Sekhmet is one of the few parasites that CAN fight without a host. That being said her power is reduced to the Mew Mew’s level, and given the Mew Mew’s have a few other awesome powers to use, I see little reason they wouldn’t beat her. If I had to pick a particular Mew Mew to use it would either be Zakuro due to being the most skilled fighter, or Pudding for her handy immobilization powers.
Godly Scale Threat:
Lastly following a MASSIVE jump in power we have the Trinity, the three goddesses of the Skullgirl series, and some of the most powerful beings in all fighting games. The Trinity are the embodiment of abstract concepts of the multiverse, they exist in a realm not contained in any universe and craft Avatars of themselves to enter the universes around them. The Skullgirls cosmology has always been described as a Multiverse, Issac in particular stated it contains infinite universes and timelines, and these gods manipulate all of that like puppeteers. They created the Skull Heart a sentient, self regenerative artifact that Warps Reality, and did so so casually they literally made infinite of these things across the multiverse. Venus, the goddess of Space is all space that exists, her true form is stated to be so large it defies comprehension and if one sees it they have already been engulfed, there is no safe place to fight her as the very fabric of the universe unravels around her. She can attack omnidirectionally, control all of space and warp reality itself. Her sister Aeon, is the goddess of time, she literally IS all the time in the multiverse, she knows everything that ever was or will be. She can destroy timelines with a thought, manipulate time in numerous incomprehensible ways, pull alternate versions of whomever shes fighting to battle for her, and manipulate sand which is coarse rough, irritating and gets everyWAIT…
And worst of all we haven’t even mentioned Their mother. Mother Trinity is the queen of all reality and god of the Skullgirls verse, almost nothing is known about how truly powerful she is, and in a way that is even more frightening.
Sooooooo, what could POSSIBLY stop these beings? Well one would need to have High Universal/Low Multiversal power to say the least, extremely high speed to deal with the inescapable nature of the trinity and some hyper advanced Spacetime and reality warping resistance. And that’s just to be on their level, past that you would need to have something to kill them with. So what is something that can resist heavy space time manipulation, and take on multiversal gods?
The One Being:
The One Being is the most powerful character in the Mortal Kombat series, as well as the Actual most powerful character in fighting games. The One Being eats universes and Elder gods that make and maintain them for breakfast and was only ever stopped when the Elder Gods managed to seal him in ancient powerful relics and separate him into multiple vast universes. Even after that however he was not truly stopped as even in that state was able to manipulate powerful villains across the MK series to merge these universes into one so he would be set free. The One Being is resistant to massive amounts of hax, even being above the Titan Kronika, keeper of time, and mother of gods, who has much of the Trinity’s same abilities. In addition to that, The One Being has absorption powers on the Trinity’s level, which there is Not evidence they could resist.
This is all well and good, however the Trinity are even more powerful than the elder gods who, to be fair took a lot of time and planning, managed to seal him away. It Is still theoretically possible for the Trinity to win, what we want is someone they would have no way to defeat.
Yukari Yakumo:
Hailing from Touhou Project, Yukari is one of the most powerful and dangerous Yokai in the entire series. While she isn’t as Raw Powerful as the Goddesses, she has heavy amounts of control and resistance over the Spacetime continuum due to her primary power, Border Manipulation. Border manipulation is an astonishingly diverse hax in the series that lets its user switch the borders of anything, including vague concepts. In the Touhou series, conceptual borders are the fundamental boundaries between everything, space and time, night and day, life and death, without these borders the universe would exist as one singular thing, and did before the gods separated everything with names and concepts, and THIS is what she is manipulating. Through both this and her insane super genius mind, Yukari could make the Gods fictional to her, Seal them away, replace their minds, turn them into antimatter, or even Erase them from Existence. She can even manipulate the boarder of possibility and impossibility to completely take away all their abilities. Yukari cannot be destroyed by Venus’s sheer size due to her ability to come back from death or even being erased down to a concept and just to top that off, she can turn intangible. She can see into the future to counter Aeons own precog, and she can make other versions of herself to counter Aeon trying that as well.
All that said, even she isn’t the best character in this situation.
Entropy:
Entropy is an almighty villainess from the Freedom Force series and easily the best possible character I can think of to Stop these Goddesses. Being the now literal abstract embodiment of Entropy, she is a powerful reality warper capable of deleting entire timelines, making her a match for the trinity stat wise. First and foremost, she has INSANE resistance to spacetime manipulation, to the point she was able to battle against Time Master, a multiversal entity who controls all of spacetime and has every ability Aeon and Venus do, and not only held her own but matched him completely in power. And to top that off she has all of the most dangerous abilities these Gods dread, she has an active defense that absorbs all attacks that come her way, even including mental attacks, the ability to seal enemies into stasis, Godly Regeneration, Flight, the ability to gain resistance to new attacks once they are used on her and reality warping that can let her completely turn the tide of a fight by swapping possibility with impossibility. And then there's the Icing on the cake that really sold me on this pick, Entropy, true to her name, can drain the energy of beings down to nothing on such a scale that the Trinity couldn’t hope to resist it. She would literally make the gods of this multiverse, suffer a true Heat Death.

4 comments:

  1. Wow, Thor. I am not just flattered that you liked my blog series so much as to create your own one, I am massively impressed. You should be proud, this is incredibly thought out and logical!

    Verse Strategy Guides I feel sharpen my skill as a versus debater by making me think of a verse not just in what it can do, but in what it can't do, it's abilities and weaknesses and I hope you experience the same.

    I am beyond impressed at how well you did. You picked choices that were not just good but downright eerily perfect counterpicks as though you had an encyclopedic knowledge of fiction. And you picked characters I know! I was super excited to see Grimnir, the Mew Mews and Entropy!

    Entropy was probably my favorite pick not just because of how perfect a picks she was, and she was, but because of clearly how much research you did and how mind-blowing it is to see. That said every single pick had reasoning on par with the best of my reasonings for my own strategy guides.

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  2. Cool blog Thor. This certainly was a really fun idea from Imp and I liked seeing you do your own take on it for one of your favorite series. Really got good variety in the characters/series you chose too and from your explanations, it sounds like they take good advantage of Skullgirls weaknesses as well. Gotta admit, I was happy to see X.A.N.A. mentioned; Code Lyoko was a pretty cool series. Also, glad to see Gray.

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  3. Pretty interesting concept. Pretty surprised you brought up a character from Sky High of all things, but that's not a bad thing.

    I've always wondered how certain characters would fair in other fictions.

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  4. Whoa, looks like this kind of blog is spreading! I'm really glad you chose Skullgirls for this; your SG blogs have always been some of my favorite ones of yours and this time instead of focusing on a specific character, I get to enjoy a wider picture of the verse as a whole. Including that god tier I was unaware of, holy cow! But I'm getting ahead of myself in my excitement.

    I was having trouble thinking of a character who could answer that huge variety of defensive and offensive hax in the lowest tier while still keeping to pretty low stats but you came across a huge weakness: technopathy! As Shade above me said, very creative and unique picking a Sky High character. X.A.N.A. though, oh boy. Never seen Code Lyoko but this A.I. is absolutely broken against the lower tiers with crazy tech manipulation and no body, soul or mind. Could probably hit above its weight class too with those sorts of hax and immunities. Definitely one of my favorite counter picks in this blog.

    My favorite counter in the next tier was Mew Powaa! If I hadn't have read the TMM manga already, I'd swear the Mews were designed as anti-SG weaponry! :D And anti-anti-SG weaponry too lol. And as for the highest tier of this verse, hoo boy. This looked like a very tall order as you not only had to find a character who could take on the goddesses in a fight, but a character who would be OP compared to them! And you delivered big time, congratulations and great job! My fave pick here is probably Yukari because I have a soft spot for Touhou and I think her power is really unique and OP in its nigh infinite applications. Entropy's a close runner-up though, I'm still surprised whenever Freedom Force busts out characters that just seem absolutely nuts and she pretty much takes the cake. GG Skullgirls but Thor's got you on lock! Thanks for the blog bro, take a bow.

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