Tuesday, February 25, 2020

Ring VS Strategy Guide


Welcome to my 10th one of these! And today I decided to task myself with what is probably the hardest of these Guides I have ever had to do. I am not going to sugar coat it, this series is HARD to counter, and I knew it would be from the very beginning, Onryō are seriously disproportionately haxy creatures and Ring is the Premier Onryō series, also including Bunshinsaba and The Grudge in its canon, so there are a LOT to deal with. But hey, I wanted to prove it can be done, and I couldn't be happier with how it turned out, Enjoy!
Wall Tier:
Here we have the first and weakest tier, what I refer to as the Base Onryō tier. In the world of this series all Onryō legends are real and as such there are numerous, numerous Onryō spirits as well as even Anti-Onryō Weaponry developed by human Scientists meant to hunt and defend against them. The most powerful and versatile Onryō in this tier is Kayako, the main villain of The Grudge series which is canon to Ring. Kayako is powerful enough to shake an entire apartment with her attacks and tear people apart, as well as travel faster than the human Eye can track so Wall Level Subsonic will be the limit for counters here.
Onryō are extremely versatile and haxy creatures who both come from and gain their power from an extra Dimension called The Demonic Abyss. They are able to teleport into and out of this dimension at will, as well as drag or banish victims into this plane, where they will remain trapped and wandering for all time.
Onryō are also able to teleport across the planet in an instant, turn intangible and invisible, fly, lash out and attack with their hair, use telekinesis, Hack into machinery and become an intangible shadow being.
Worse than this is their powerful mental attacks, Onryō can create powerful illusions, manipulate someone's emotions to a sad, panicked or even murderous state, and in many cases possess people and use them to enact their evil deeds.
Onryō are also able to Resurrect their victims as Zombie creatures under their will to attack people. Kayako in particular has other uses for her previous victims, she absorbed their souls and now is able to both Duplicate herself, making one clone per each of her victims, AND resurrect herself one time per victim. Kayako is one of the few horror villains to actually have a 100% kill record, so needless to say that is a LOT of clones and a LOT of lives that someone has to deal with, having killed hundreds of people.
So what are some weaknesses of this tier that one could capitalize on? Well first and foremost there is one defining thing about Onryō in this tier, in that they are all evil symbols of hate and darkness. This is actually disadvantageous for them as it means they rely on the power of The Demonic Abyss SIGNIFICANTLY more than more noble Onryō like Sadako or Bunshin. It is for this reason not only are they Weaker than them, but that they actually cannot remain outside of the Demonic Abyss for long periods of time without withering. A character who has some kind of dimensional sealing ability to Lock the Onryō on Earth would be a powerful strategy as they would be cut off from their powersource and eventually cease to exist. Another good strategy would be to capitalize on the fact that Humans in this world developed a large deal of Anti-Onryō weaponry, specifically weapons that can drain off their spiritual energy, or temporarily sever their connection to the Demonic Abyss. Someone with strong Technopathy would be able to capitalize on that. 
Because of the haxy nature of Onryō I would recommend having some form of mental protection and super senses to protect oneself from being attacked remotely or through stealth.
Another factor is that these Onryō rely on their opponents being rather powerless to stop them, Kayako had a 100% kill record and that lead her to attack Sadako without hesitation, and Sadako tore her body to pieces and minutes later Permanently Killed Kayako by absorbing her, and that was merely one of Sadako’s Avatars. This means Onryō can be overconfident, if your character has an effective hax they should walk right into it.
There is also the prospect of the large deal of threats had in this tier out of sheer numbers and ability to multiply, they will also need a plan to not get overwhelmed. This leads me to my first counter.
Affinity:
Affinity are a very low tier species of Angels from the Bayonetta series who are strong enough to endure being smashed through large stone pillars and fly at speeds so fast humans appear frozen, so would have comparable if not somewhat higher stats to the Onryō in this tier.
Affinity comes from Paradiso and can effectively move to Earth by entering into Purgatorio. Purgatorio is an alternate Dimension layered over our own Earth, and as such they appear Invisible and Intangible to anything on Earth due to not technically being present to interact with, but they ARE able to see and attack beings on Earth through this. Meaning that They could attack and slay Onryō as they appear on Earth, but Onryō would be powerless to retaliate against them.
Affinity are Drawn to Spirits awaiting to pass on to the other side and Ruthlessly attack those harboring darkness so would be drawn to an Onryō whenever they decide to surface and tear them to pieces in surprise attacks, effectively making them an equivalent to a real life Apex-Predator with the Onryō as their prey. 
That being said since they can’t seal them off from the demonic Abyss, it would take a considerable amount of time before Onryō are wiped out, for a more efficient hunter of Onryō, i would suggest,
Ammut:
A thematic counter to say the least, Ammut is a Divine Creature from Egyptian Mythology, a lord of Retribution who sits below Ma’at’s Scales of Justice. Ammut doesn’t have any solid feats or scaling, but is composed of a Hippo, Lion and Crocodile which alone should give her comparable stats to that of the Onryō in this tier. Ammut is a Conceptual plane entity, unable to be affected or changed by lower plane attacks including attacks to the mind and soul, In addition to that her very symbol is enough to ward off evil spirits, preventing them from approaching. Meaning she is safe from any of the Onryō’s abilities right off the bat.
Ammut is known as the devourer of souls, as it is her job to consume the souls of all those she judges to be evil, which would happen to include all the Onryō in this tier by definition. Onryō possess no defence against Soul manipulation except for Kayako’s extra lives ability, that being said Ammut has another devastating ability, the ability to seal off entities into an alternate dimension known as the Void of Eternal Restlessness, where any Onryō including Kayako would fade away into non existence before very long without the Demonic Abyss.
Even if the Onryō played it safe and remained in The Demonic Abyss the entire time, it is very possible that Ammut can still get there, as Ammut already has the ability to travel to other dimensions, particularly ones associated with death. As well as draw Onryō out utilizing shapeshifting and manipulation, given the sheer number of vengeful hateful spirits in the Demonic Abyss, it is almost certain that Ammut would do everything in her power to get in there and take these Onryō down. A daring but useful strategy, but the Onryō’s keepaway strategy could delay the process as Ammut would need to continue hopping from the Abyss to Earth to get them all. This leads me to my Final Pic,
Hollow Knight:
Hollow Knight from the Hollow Knight series is Exactly what we are looking for in a counter here. Hollow Knight is strong enough to battle the likes of False Knight, who fragmented apart a small bridge with enough force to be considered Wall Level, and while the Onryō of the series would still have a slight speed advantage, that won't matter much, as you will see.
Hollow Knight is a champion of a species called Vessels, which were artificially created to be able to Seal higher plane entities like The Radiance within their own personal void. Obviously using this on the Onryō of this verse would cause them to wither away to nothing over time AND even prevent access back to the Demonic Abyss so they couldn’t use it for a BFR. 
But that isn't the only helpful tool in Hollow Knight’s kit. Hollow Knight Possesses No Mind to Think Nor Will To Break, so every attempt by the Onryō to use a mental attack would be completely meaningless as he has none and can still operate uninhibited. Past that, Hollow Knight can read the minds of others, as well as fly, create illusions, and use gear to become logia intangible and gain supernatural luck, So needless to say the Onryō actually scoring a hit is extremely unlikely. If in a jam Hollow Knight can summon up a force field to protect from all the Onryō physical attacks, and one of the most Unique abilities Hollow Knight has is self resurrection, able to come back from death and leaving only a shadow where a previous death occurred, kinda similar to a Little Big Planet Character. So with that power in combination with the hax resistance and the Onryō of this tier basically can’t Kill Hollow Knight with their powers. And Lastly to put the Nail in the Coffin, Hollow Knight’s Nail weapon is able to hit and slowly absorb the souls of its victim, so even in just physical combat, the Onryō would become more and more drained until they eventually succumb or end up getting permanently sealed where they will succumb anyway.
Building Tier:
Here we have the real top tier characters of the Onryō world, this tier has powerful characters like the Youkai spirit, the Bunshinsaba, but none are quite as powerful and iconic as the Living Onryō herself, Sadako Yamamura.
These two are powerful enough to shake whole building complexes with the sheer power of their fight, as well as fast enough to fly across an entire mountain range in seconds, which would put their physical stats at Building Level, Hypersonic.
Now as I said in the opening, finding characters to be OP in this tier is very difficult as their abilities are extremely potent, to an almost unheard of degree for characters on this level. For starters, Sadako has passive defenses similar to that of a DC God, she is an intangible soul sealed inside an alternate dimension. She only interacts with the physical world through either remote manipulation from her dimension or by sending forth mindless disposable Avatars of herself to do her fighting for her. Sadako is smart and doesn’t risk herself so having a direct means of getting around that powerful defense is a requirement.
Sadako even from this dimension can remotely do numerous attacks on her foes without even using an Avatar giving her a limitless range. She can cause massive devastating weather events like earthquakes and storms, mind control or possess people, manipulate someone’s DNA, burn images into someone's mind, Control and Destroy Technology, spread a powerful deadly plague called The Ring Virus, and of course her trademark ability to induce Heart Attacks on people.
When Sadako gets really serious she can send Avatar’s out to do her dirty work. Sadako’s Avatars are completely inexhaustible and able to enter the world through any reflective surface, be it glass, screens, water, metal, mirrors or even technology in general, as long as there is some reflective surface around, Sadako can send an Avatar there. Sadako is able to send multiple Avatars out at once, even whole armies of them, however there is a limitation that she can only have one Avatar Per Reflective Object at a time, meaning she can only send one Avatar out of each object, rather than just sending 50 or more per object. That being said should one of her Avatar’s be destroyed, Sadako would be totally unaffected and simply send another to replace it, the army is endless so long as the true Sadako remains.
As for what these Avatars can do, That’s also quite a lot. One of Sadako’s avatars is able to drive a normal person insane just by being seen, and they can gaze back at a person and kill them with her trademark Death Stare that rapidly drains all a person's life force away. Sadako’s Avatar’s can Fly, Teleport and turn Invisible, giving her great stealth and maneuverability. They can manipulate energy, lash out with deadly hair attacks use Telekinesis and Hydrokinesis, Increase her size and create and control armies of Insects and Necromorphs. Sadako’s avatars can also attack, manipulate or even absorb people on the Astral, Mental, Conscious, and Spiritual planes, which is going to be next to impossible to resist all of, and worse yet, her doing this makes her much stronger.
Sadako herself is an extremely intelligent and adaptable fighter, possessing Clairvoyance, Mind Reading and Precognition as well as being able to create city sized pocket dimensions and open dimensional portals.
And as if all that wasn’t enough you also have to deal with The Bunshinsaba, who is very similar to a Sadako Avatar in terms of powers, with her also having Sealing, Possession of Objects, Intangibility and Immersion.
So ummmmm, what Strategies would be effective here? If I’m honest there isn't a huge amount of them due to just how Well Sadako decided to cover her bases against this very thing. Sadako cannot be affected by using Haxes on her Avatars, so killing her Directly in her current state already requires you to have 3 separate abilities, one to figure out what and where she is, one to reach where she is and one more to actually hit her once there.
You cannot simply go back in time and kill her before she became this powerful too simply because there WAS no point Sadako was vulnerable, she still had her powers in life, and her conception and birth involved a Powerful Ocean Onryō you’d still have to fight.
You would think a good way to avoid all her one shot hax like Death Hax, Bio Hax, Mind Hax, Soul Hax, etc would be to be a non biological living entity, BUT because of her extreme technopathy powers, being a robot, cyborg, Disembodied AI, or even just someone who Uses a lot of tech, is pretty much Suicide.
But let’s not dwell too much on what Doesn’t work and instead look to what things HAVE proven to be a threat to Sadako in the past. The most Consistent power that has worked on Sadako is Sealing, you see while Sadako can open dimensional portals and create her own dimensions, her ability to travel to Dimensions she is not already rooted in is very limited. Sadako was initially restricted to Earth and Dimensions she personally created, and was only able to get access to The Demonic Abyss after humans utilized Technology to get there, giving her a doorway in. Sealing was also the way the Bunshinsaba was able to stop Sadako in both their fights, and while she couldn’t hold her long it was only because Sadako is more powerful than her overall.
Beyond Sealing there are a few other things to capitalize on, Sadako has really high secondary stats in every category except one, Skill, her and most Onryō don’t particularly have fighting skill, mostly using hax and wildly swinging blows like an animal when fighting physically. This is relevant as all of her higher plane absorption attacks Require physical contact, so a highly skilled individual could get by without resistance via outmaneuvering her.
That being said she does still have a LOT of potent hax she can do with sight or even remotely so you will almost certainly need resistance to Some of that. 
It would be great to be an entity that exists on a plane Higher than Spiritual, but that of course is also hard to come by. A good way I thought of to get by this is to be another undead entity like a ghost, but also having a great deal of fighting skill, as then you would have resistance to most of her non physical haxes, And could potentially defeat her without getting absorbed, although even that has holes in it.
I couldn't think of that many characters that there wasn't at least one hole with though, so lets see what I could get for counters!
Matoi Sumeragi:
Thanks to Imp for this suggestion; Matoi from the Sacred Slayer can bullet time and battle against building busting demons no problem so would be able to compete with Sadako in stats fairly easily.
Matoi VS Sadako or Bunshinsaba essentially boils down to Hax Quickdraw. Matoi as a Slayer, is an Intangible soul entity who can hit intangible soul entities, but it actually goes much further than that, she has Godlike dimensional abilities. With her Gates of Caelum, she can travel through 24-dimensional space, making her a much higher plane entity than Sadako and therefore not able to be reached or affected by her. This also allows her to teleport anywhere in the multiverse in an instant so she could locate and Hit Sadako while not able to be attacked herself. Past that she also has God of Myriads, where she can manipulate 24-dimensional space. This would let her permanently Seal Sadako in a higher plane dimension and stop her for good.
The Real problem with this counter is if Matoi doesn’t retreat to 24 Dimensional space immediately, Then Sadako would kill her. Now Matoi has a potent Anti-Stealth ability called ESP that lets her automatically perceive threats coming, and is more than capable of fighting demons that can appear before her in an instant, so I think she Would more often than not manage to do this before Sadako can strike. But Sadako is very smart and has a lotta extra sensory abilities of her own so it is somewhat dicey. For a safer counter,
Orpheus:
Orpheus from Greek Myth would be a pretty solid counter to Sadako. Orpheus has superhuman stats and all but believe it or not, his greatest asset is his musical Harp. Orpheus is SO good at playing music that reality itself bends to it’s will, able to control numerous aspects of nature through sheer musical talent. Orpheus’s music can manipulate the mind, emotions dreams and even reverse mind control a legion of Sirens, making it extremely unlikely he could be Mind Dominated by Sadako. His music also equips him with Fate manipulation, via literally convincing the fates themselves to aid him, which is a broken hax that Sadako, as a Non-Acasual being would be able to be affected by. This would greatly increase the chances that Orpheus would survive and win the day while Sadako would fail to stop him, despite the odds presented by their abilities otherwise which are greatly in Sadako’s favor in general.
With his Fate Manipulation working as somewhat of an Umbrella Defense, Orpheus could use his abilities like traveling to other dimensions and summoning all the intangible souls from the Underworld to rise up into Sadako’s dimension and fight her, which should be overwhelming for an unskilled fighter like her to have to deal with.
Orpheus would not stand a chance against Sadako in a 1v1 fight, but his music allows him to rally a great deal of support from other powerful beings around him to win the day, something that may be quite ironic.
Now truth be told this plan still has holes in it, The sheer amount of Hax Sadako has that he couldn’t resist if they hit makes this a very scary task, and IF Sadako plays her cards very carefully she could end up absorbing souls from the underworld he sends after her and growing stronger. While this is unlikely you shouldn’t worry, because after a LOT of thinking I have found someone.
One Character, who I know that I am 100% sure would Take. Sadako. DOWN… Are you ready for this?

Talim:
Yup, Talim from Soulcalibur would be OP against Sadako, it’s exactly as shocking as it sounds, but let me really break it down and explain just how that is possible. So to get this out of the way Talim scales past LizardMan's feat of surviving the shockwave of a massive building bust, and scales to numerous double digit mach feats of dodging and deflecting black powder bullets, so she'd be similar to Sadako in stats if not faster. 
So first and foremost I want to talk about exactly what Talim’s purifying winds can do. With these pure healing winds, Talim has numerous times been able to cure diseases, mutations, demonic possessions, insanity and mind control, all of which caused by Soul Edge, a powerful demon sword capable of making giant storms like Sadako does. It also allows her to heal herself and others from Grievous injuries and ailments that could be fatal, granting her a passive healing and purity ability. 
What this means is that every single ability that Sadako can do remotely; Mind Control, DNA Manipulation, Possession, The Ring Virus, making someone go Insane and even Inducing Heart Attacks; well, just plane Wouldn’t Work, as the purifying winds completely stop all of those dead in their tracks. So with this in mind, Sadako would be forced to deal with Talim more directly by sending Avatars to get her.
But How can she deal with one of Sadako’s avatars? Those things are Extremely haxy and dangerous with numerous higher plane attacks! You’d be right, but that's the advantage of Talim having the sentient winds share their knowledge with her, the winds are an ever present force around the world that existed long before man, and would have witnessed everything Sadako ever did on Earth. 
So the Winds, and by extension Talim, would know all of Sadako’s powers, as well as that she needs to get a hold of you to perform her higher plane attacks, and Sadako can’t simply counter this by generating a new dimension around them as Talim’s winds continue to aid her in other dimensions. 
So with this Talim would know not to allow Sadako to grab a hold of her, as well as know to avoid allowing Sadako to gaze upon her to use her death manipulation, and that is something Talim is More than capable of pulling off. With her small speed edge, levitation, vastly superior martial arts skill and Aerokinetic attacks, she’d have no trouble keeping out of Sadako’s reach and obscuring her vision by using wind to make a dust cloud from the ground. 
It also helps that None of Sadako’s Own mobility boosting abilities would be able to help much; Duplication? Talim stays mostly in nature and her blades are the only reflective thing she carries, she could make maybe two Avatars total; Teleportation? Talim has a danger sense; Invisibility? Talim can see invisible demons that normal humans cannot detect.
BUT Thor, Talim has no means of traveling to other dimensions OR attacking intangible entities, there’s no way she could Kill Sadako, so eventually she’d still win.
You are right about the first part, Talim can’t travel to other dimensions or hit intangibles, but that’s the beauty of it, She Doesn’t Have To.
In Talim’s ending in Soulcalibur 4, she manages to Resurrect Algol’s long dead son, pulling his soul from the afterlife, creating a new body, and bringing him right before them with her wind powers. This means Talim, with basically a snap of her fingers could essentially resurrect Sadako, bringing her in the flesh, right to her.
While Sadako does maintain her Onryō powers while alive, all her DC God defenses are immediately thrown out the window and she is vulnerable to Talim simply outmaneuvering her and kicking her ass with her potent wind manipulation abilities.
And if you still think it's Not a good idea for Talim to risk getting close to her, or are worried about Sadako returning as a normal dead Onryō, then Talim has got that covered too. Talim has powerful Sealing abilities strong enough to seal away Soul Edge, a demonic sword capable of ripping dimensional holes to the Astral Chaos all over the world, which is almost Mirroring Sadako’s own spatial abilities.
As for Bunshin, Talim’s same resurrection trick would work on her too, only even better as Bunshin actually WOULD lose all her powers if brought back.
There is a simple beauty in this counter to me, Sadako is one of the haxiest characters I have ever seen, especially in this tier, but Talim, a girl with mostly nonaggressive abilities and very little hax can just One Shot away all her defenses, Resist or Avoid all her Offenses handily and permanently defeat her, simply by just having the right tools for the job!

Thursday, February 20, 2020

Mike, Lu & Og VS Strategy Guide


Yup, this is a thing we’re doing. One of my friends suggested that I should do a VS Strat Guide on the Collective Cartoon Network. Now Obviously I’m not quite THAT Crazy, but I am crazy enough to agree to eventually do one for Every Official Cartoon Network Show, and today we are diving headfirst into the Weakest of the Original Cartoon Cartoons, Mike, Lu & Og. Hope you enjoy learning how to be OP in it.
Town Tier:
Here we have the first and only tier in the series, where every character falls into. Characters in this tier are casually Town Level, due to scaling to Og’s multiple feats of tanking point blank mushroom cloud explosions large enough to eclipse the islands volcano in size, as well as Massively Hypersonic from Mike being able to not only dodge, but straight up outrun a bolt of lightning from the sky.
This series takes place entirely on the Island of Albonquitine, a Carribean (I think) Island-Nation owned by a small group of people, descendant from British people that shipwrecked here 6 generations ago, also Mike, an orphaned New Yorker girl who somehow is here on a foreign exchange program. This island is somehow full of animals from every continent on Earth, as well as giant insects, a bunch of super intelligent talking animals and undiscovered species and plants, so pretty much any ability in the animal kingdom is present and a threat here. And that’s not to say the characters themselves don’t have good abilities. Mike is an extremely athletic and acrobatic girl, who has anti-logia and awareness of the 4th wall, The Pirate Captain has super senses enough to smell things from great distances away, which is precise enough to walk around and detect everything normally despite having 2 eyepatches, and Alfred has multiple times regenerated from being flattened like a pancake. On top of that all the characters have really good stamina, once all being able to stay awake partying for 8 straight days.
There are 2 characters in this verse that stand out as especially serious threats, those being Og and Queeks. Og of which is a total supergenius, I’m talking he once made a spotlight that collides matter and antimatter, producing a light so strong “if you pointed it at the dark side of the moon, there would be no more dark side.” Og’s genius is so efficient he once built a massive damn, nuclear power plant, several other power plants, a huge amount of windmills and covered the entire island in lights all in a short timeframe, and that’s in addition to the time he made an army of killer robots in a short time frame BY ACCIDENT. He can genetically alter plants, make night vision goggles, manipulate creatures' intelligence, and created a device that swaps the minds of those who look at it with a chicken.
Queeks is also really smart, but rather than science he uses witchcraft. Queeks’ power allows him to control the weather enough to summon giant thunderstorms in an instant or cause a volcanic eruption. He also additionally has several useful powers like teleportation, precognition, hypnosis, cursing people to suffer extreme bad luck, and even summoning a group of ghosts who possess invisibility and intangibility.
So what are some effective strategies against this verse? Well there are a few things to note, first off let's talk about Intelligence, While this tier has numerous really intelligent characters, basically all of them are naive, partly due to being isolated from the rest of the world so long, making them fairly easy to manipulate, a decent manipulator build would be really good for making grounds here. Past that there are a few specific weaknesses, one of which being that the island is extremely healthy, no one had gotten sick in 3 centuries and this had left them so vulnerable to biological attacks that Mike’s cold practically caused a plague. Characters in this tier are not particularly skilled in combat nor are they good at hitting from any notable range without aid from Tech or Magic. And finally while they are easily the most dangerous characters, Og and Queeks are not without their faults, Og’s being that he doesn’t carry much tech with him, meaning he needs a small window of prep to build stuff, while Queeks’ spell require him to perform specific hand motions and incantations, which naturally warn a foe something is coming.
So what characters would be good here?
Swarm:
Well I for one think Swarm from Marvel Comics would be pretty dang tough here. Swarm Scaled to the likes of Spider-Man in stats, granting him the same Town Level, Massively Hypersonic stats as the characters here. Swarm is a logia being made up of an entire swarm of bees, as such he is able to fly out of the effective range of almost anything they can do, as well as allow basically any attack to pass through him harmlessly via logia. Swarm has incredible regeneration, able to come back so long as one bee remains, so even with Queeks’ probability Manipulation it is extremely unlikely that he’d be able to kill all the bees just by law of averages. Additionally because insects on the island are also giant there wouldn’t be a comparable force of foes to fight him, but it’s actually worse than that, as Swarm can control insects, so not only would he be attacking everything with his own bees, but having an army of giant Kaiju insects backing him up.
Not that he really needs it though as his own Bees are incredibly poisonous, enough to threaten comparable metahumans in Marvel, and things like poison and disease are especially effective in this verse.
That being said he wouldn’t be perfect, if Swarm didn’t defeat Queeks before he summoned a ghost army there would be little he could do against them. Also if he doesn’t stop Og quickly it’s possible he could create some sort of anti Bee weapon. While Swarm should be clever enough to pull this off, for someone who can be more direct,
Spinal:
Spinal from Killer Instinct would be extremely powerful in this tier, scaling to the Town-City level MHS feats of early Tusk, he would be on par if not slightly higher with the characters here. As an undead zombie pirate, Spinal is extremely difficult to put down physically, likely able to just tank anything the verse throws at him relatively fine with his super survivability. Spinal has many of the powers that make Queeks powerful like teleportation, lightning manipulation and summoning spirits to fight for him. Queeks’ ghosts were unable to be stopped by any of the characters so Spinal being able to do the same thing is really good here, plus teleportation means he could quickly move around the island and take out all the characters rapidly to stop long term strategies. Spinal has a significant edge in both range and skill so a direct fight against Spinal would not be well advised for any of them, especially since his sword can hit on the physical AND astral plane, which would effectively let him one shot all the characters and even the ghosts. Spinal is basically the perfect pirate to ransack this place. That being said Spinal is pretty crazy, it's possible he could be outwitted here, to go even spookier.
Haunter:
You could always use Haunter from the Pokemon series. Haunter is a 2nd stage Ghost Type Pokemon, and as such should scale to large town/low city level feats of weaker 2nd stage pokemon like Piplup or Slowpoke, as well as be MHS from dodging electrical attacks. Haunter as a ghost is naturally an intangible entity similar to the Albonquitine spirits, which is already a bad sign for the characters here as that means only those spirits could actually hurt him. Haunter would also be able to take out the other ghosts via soul manipulation naturally. Haunter has numerous other ghostly abilities, like using invisibility to stealth his way across the island and possess someone, like Og or Queeks and use their abilities as his own. He can also teleport, fly and attack using already established broken things like poison, essentially making him a defensive pick with a lot of good attack options. It is possible he would be defeated if the ghosts are summoned and gang up on him immediately, unlikely as it may be, a good idea would be to stop the likes of Queeks and Og from using their powers. For that...
Tarrlok:
Tarrlok from the Avatar series. Tarrlok as a master level waterbender and member of a police task force should scale to the feats of base form Aang who with his own earth bending was able to carve out a giant canyon in the kiloton range, create a tsunami and rearrange clouds, as well as his numerous feats of dodging and timing lightning from the sky, putting him on similar stat standing. Tarrlok is a total master martial artist and super clever manipulator which would really put the other characters at a disadvantage against him already but throwing in that this show takes place on an Island surrounded by water and yeah he would be able to use his abilities totally uninhibited for ranged attacks and drownings. But best of all is Tarrlok is a master of Psychic Bloodbending, which lets him bloodbend people with his mind even if it's not a full moon. With their bodies under his control, they pretty much cannot use any of their abilities and it would be over. That being said thanks to their regeneration it may take him a bit to win, but i Do have one final counter.
Pie:
Pie from the Tokyo Mew Mew series would be monstrously Op here, making him a clear choice for my ultimate counter. Pie is powerful enough to battle town busting characters like the Mew Mews, as well as blitz Tart who could fly into orbit at speeds exceeding Mach 2000, so he would have similar stats with a slight speed edge. In fact coupling that speed edge with how he is an incredibly skilled fighter and he could likely battle numerous characters in this tier at once without any difficulty already, but let’s get into what he can do.
Pie is a supergenius, comparable to Og actually, only much more manipulative and strategic on top of it. Pie also has numerous abilities that make Queeks so dangerous such as teleportation, and summoning lightning effectively making him similar to a fusion to the two strongest characters in this tier, but we are still just getting started.
Pie has spiritual hax, able to steal the life forces of beings for himself, this would be an instant one shot hax against anyone in the tier Including the ghosts. And even if that doesn’t do it, Pie’s dimensional manipulation would just allow him to BFR people to another plane of existence where they have no chance of escape, as well as allow him to just attack the verse while he's IN another dimension and not putting himself at risk, as he has the PERFECT ability to use here, the ability to create Chimera Anima.
Pie can unleash spores that infect any animal and mutate them into being monstrous kaiju under his command called Chimera Anima and as this place has not only every freaking animal known to man, ….but also ones with super stats and intelligence, these would almost certainly be the most Powerful and Varied Chimera Anima ever seen. All Pie would need to do is show up and use what was once an advantage MONSTROUSLY against it by turning the whole island into Chimera Anima and leave as it destroys itself. And just to add insult to injury, Chimera Anima have a habit for producing extremely deadly poisons and illnesses so ummmm, yeah Pie basically insta-wins like a boss.